Setlec
Junior Member
Posts: 25
Joined: May 2010
Reputation: 0
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RE: Linux 64bit (Yes I will be Making One)
+1 for the a 64 bit client!
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| 06-14-2010 01:30 AM |
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Palmik
Junior Member
Posts: 1
Joined: Jul 2010
Reputation: 0
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RE: Linux 64bit (Yes I will be Making One)
I'am also all for native 64bit client
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| 07-05-2010 07:51 PM |
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edfardos
Junior Member
Posts: 34
Joined: Feb 2008
Reputation: 0
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RE: Linux 64bit (Yes I will be Making One)
I happen to be running 64bits myself, so +1 for 64bit. As soon as the average ram for a typical PC exceeds 4Gigs, it's time to assume 64bit is the default. I'm not sure we're at that point, but we're close.
--edfardos
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| 08-22-2010 10:30 PM |
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Urkle
FG - Associate
Posts: 1,101
Joined: Jul 2006
Reputation: 14
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RE: Linux 64bit (Yes I will be Making One)
well, actually.. a 32bit OS can access > 4GBs of ram.. Just not your "desktop" versions of windows. the only REAL reason for 64bit applications is so the application itself can access > 4GBs of ram. otherwise there is no benefit. (yeah you can state on the linux installs that you can have less stuff installed by not having to install the 32bit libraries, but with 1 TB drives is that really that bad?).
Anyways.. I've been testing the 64bit build of the game for a few weeks now, and it's running well. So fear not, there will be 32bit and 64bit linux binaries in the installer.
Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
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| 08-23-2010 10:28 PM |
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Setlec
Junior Member
Posts: 25
Joined: May 2010
Reputation: 0
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RE: Linux 64bit (Yes I will be Making One)
sweet! thanks Urkle for this small update.
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| 08-23-2010 10:33 PM |
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KavazovAngel
Member
Posts: 161
Joined: Jul 2010
Reputation: 0
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RE: Linux 64bit (Yes I will be Making One)
Don't want to look like a troll, but any possibilities of a Windows 64-bit version?
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| 08-23-2010 11:46 PM |
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Urkle
FG - Associate
Posts: 1,101
Joined: Jul 2006
Reputation: 14
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RE: Linux 64bit (Yes I will be Making One)
At this point in time, only 64bit builds will be for linux..
Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
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| 08-24-2010 12:34 AM |
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KavazovAngel
Member
Posts: 161
Joined: Jul 2010
Reputation: 0
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RE: Linux 64bit (Yes I will be Making One)
(08-24-2010 12:34 AM)Urkle Wrote: At this point in time, only 64bit builds will be for linux..
Oh, okay. Thanks for the reply.
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| 08-24-2010 01:18 AM |
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Setlec
Junior Member
Posts: 25
Joined: May 2010
Reputation: 0
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RE: Linux 64bit (Yes I will be Making One)
KavazovAngel, tbh i don't think that it will be worth making a 64bit version for windows... as the game won't use over than 4 GB ram... in the linux case many ppl don't want to install the 32bit libs (I'm one of them), some distros don't install 32 bit lib as default... windows for games won't make much difference.
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| 08-25-2010 01:12 AM |
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