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Complete Games
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Posting Freak

Posts: 1,425
Joined: Mar 2007
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Post: #11
RE: Complete Games
Wow, that's really cool! Big Grin

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05-20-2010 07:59 PM
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MulleDK19 Offline
Senior Member

Posts: 511
Joined: Jun 2009
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Post: #12
RE: Complete Games
New update Smile

http://www.youtube.com/watch?v=d4heV1s8M0E

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05-20-2010 10:52 PM
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Urkle Offline
FG - Associate

Posts: 1,101
Joined: Jul 2006
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Post: #13
RE: Complete Games
that is totally awesome.. At one point I had an idea of using the iphone as a controller, but never had time to fiddle with it.. And not sure it would be as effective as the wii-mote would be..

Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
05-21-2010 05:14 AM
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Setlec Offline
Junior Member

Posts: 25
Joined: May 2010
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Post: #14
RE: Complete Games
MulleDK19, you piece of genius! Tongue I've loved your idea of the WIImote for controlling the objects and stuff! would you care to share the code? Tongue J/K! btw, do you really need the Wii console to use the infrared receptor? there is no way to connect it on an USB plug?
05-21-2010 09:07 AM
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Jd Smooth Offline
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Posts: 65
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Post: #15
RE: Complete Games
very good! I watch your work
05-21-2010 10:13 AM
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MulleDK19 Offline
Senior Member

Posts: 511
Joined: Jun 2009
Reputation: 8
Post: #16
RE: Complete Games
(05-21-2010 09:07 AM)Setlec Wrote:  MulleDK19, you piece of genius! Tongue
Thanks, I know Tongue

(05-21-2010 09:07 AM)Setlec Wrote:  I've loved your idea of the WIImote for controlling the objects and stuff!
Me too xD

(05-21-2010 09:07 AM)Setlec Wrote:  would you care to share the code? Tongue J/K!
Perhaps sometime in the future. It's a mess, really... It isn't code I would put in the "acceptable" category.
My code is just thrown in whereever it was working, ignoring the input-classes, etc.
Right now, I'm playing around with it, trying to get some ideas. Then after that, I'm going to redownload the source code,
see if I can fix the crashing, etc. then I'm going to redo the whole Wii implementation in a way I won't be looked upon with a frown Tongue
(05-21-2010 09:07 AM)Setlec Wrote:  btw, do you really need the Wii console to use the infrared receptor? there is no way to connect it on an USB plug?
The console is only used to power the infrared LEDs. You could build your own set of LEDs and power those with a battery, and it would work fine, without a Wii console being even remotely close.
Or you could try to squeeze the ones that comes with the console into your USB. Good luck Tongue



PS: I like how this forum treats quotes as images, then complains when I'm adding a 5th xD
PPS: And then when adding the last quote in a new response, it merges the posts without a problem xD
Edit: I've redownloaded the source, and I've begun the process of fixing my lighting problems, crashes, etc.

Then I'm going to implement the Wii support the "right" way.

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(This post was last modified: 05-21-2010 12:35 PM by MulleDK19.)
05-21-2010 12:17 PM
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MulleDK19 Offline
Senior Member

Posts: 511
Joined: Jun 2009
Reputation: 8
Post: #17
RE: Complete Games
Okay, I have no idea why I get fatal errors: http://www.treesoft.dk/penumbra/Penumbra...lError.wmv

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05-21-2010 02:11 PM
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Urkle Offline
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Posts: 1,101
Joined: Jul 2006
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Post: #18
RE: Complete Games
it looks like you aren't compiling the entire game with debug symbols on. OR VS can't find the debug symbols file. I'd read up more on debugging in VS to see what needs to be fixed there..

Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
05-21-2010 02:42 PM
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MulleDK19 Offline
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Posts: 511
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Post: #19
RE: Complete Games
(05-21-2010 02:42 PM)Urkle Wrote:  it looks like you aren't compiling the entire game with debug symbols on. OR VS can't find the debug symbols file. I'd read up more on debugging in VS to see what needs to be fixed there..

Ya, I changed that now... It can compile, but crashes instantly... sigh...

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05-22-2010 01:28 PM
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AdrenalineJunky Offline
Junior Member

Posts: 2
Joined: May 2010
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Post: #20
RE: Complete Games
dude, that is absolutely amazing....

i'm so buying a wiimote when you get all the kinks worked out....
05-22-2010 05:48 PM
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