Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
Overture: Crash when activating artifact in level01_05_office.dae
Author Message
scrawl Offline
Junior Member

Posts: 4
Joined: May 2010
Reputation: 0
Post: #1
Overture: Crash when activating artifact in level01_05_office.dae
Penumbra Overture crashs when activating the artifact in the office room. When activating it, the "light" effect shows until the screen is totally white, then it crashes. Console output:

terminate called after throwing an instance of 'std::length_error'
  what():  basic_string::resize
/home/.games/penumbra_overture/PenumbraOverture/penumbra: Zeile 9:  5699 Abgebrochen             ./penumbra.bin "$@"
Penumbra: Overture exited unexpectedly, please check
/home/scrawl/.frictionalgames/Penumbra/Overture/hpl.log
for any error messages
Also try running
ulimit -c unlimited
And re-running Penumbra and try and recreate the error
then submit the generated core file or stack trace

Last lines of the log file:
Loading collada for 'maps/level01_05_office.dae' took: 405 ms
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact_pointLight1' to 'artefact'.Attaching directly to mesh.
ERROR: Entity file 'NAME_item.ent' was not found!
WARNING: Couldn't find start position 'link01'
Loading map 'level01_05_office.dae' took: 1848 ms

System info: Linux 2.6.30, XServer 1.6.3, NVidia 7600 GS video card with 190.153 Nvidia driver
Penumbra Overture version from the humble indie bundle[/code]
05-24-2010 02:44 PM
Find all posts by this user Quote this message in a reply
jens Offline
Frictional Games

Posts: 3,107
Joined: Apr 2006
Reputation: 103
Post: #2
RE: Overture: Crash when activating artifact in level01_05_office.dae
Any chance you are running the game with german subtitles?
05-24-2010 04:01 PM
Visit this user's website Find all posts by this user Quote this message in a reply
scrawl Offline
Junior Member

Posts: 4
Joined: May 2010
Reputation: 0
Post: #3
RE: Overture: Crash when activating artifact in level01_05_office.dae
Yes, I'm running with german subtitles, but what has it to do with the crash?
05-24-2010 04:56 PM
Find all posts by this user Quote this message in a reply
jens Offline
Frictional Games

Posts: 3,107
Joined: Apr 2006
Reputation: 103
Post: #4
RE: Overture: Crash when activating artifact in level01_05_office.dae
Using another language than English is unsupported, so it is on a if it works it works if it doesn't it doesn't basis. You can try this thread tip http://www.frictionalgames.com/forum/thr...l#pid25070 and see if that helps!
05-24-2010 05:30 PM
Visit this user's website Find all posts by this user Quote this message in a reply
scrawl Offline
Junior Member

Posts: 4
Joined: May 2010
Reputation: 0
Post: #5
RE: Overture: Crash when activating artifact in level01_05_office.dae
Thanks, it helped, though I had to start a new game.

I'd appreciate if this can be fixed in the engine.
05-24-2010 05:56 PM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)