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JKO's Guide to compiling Penumbra
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ThinkinBoutBacon Offline
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Joined: Sep 2011
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Post: #21
RE: JKO's Guide to compiling Penumbra
I don't seem to have a HPL1Engine/lib folder Sad
(This post was last modified: 09-11-2011 05:16 PM by ThinkinBoutBacon.)
09-11-2011 05:12 PM
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Jack1 Offline
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Posts: 21
Joined: Dec 2011
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Post: #22
RE: JKO's Guide to compiling Penumbra
I get these errors when compiling Penumbra. All other (HPL1, OALWrapper) compiled pefectly.
1>  OALWrapper.lib(OAL_Init.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
1>OALWrapper.lib(OAL_WAVSample.obj) : error LNK2001: unresolved external symbol __imp__alutUnloadWAV
1>OALWrapper.lib(OAL_WAVSample.obj) : error LNK2001: unresolved external symbol __imp__alutGetError
1>OALWrapper.lib(OAL_WAVSample.obj) : error LNK2001: unresolved external symbol __imp__alutLoadWAVFile
1>../redist/Penumbra.exe : fatal error LNK1120: 3 unresolved externals
What to do?
03-21-2012 02:50 PM
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Urkle Online
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Posts: 995
Joined: Jul 2006
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Post: #23
RE: JKO's Guide to compiling Penumbra
You aren't linking ti alut.lib. the recent "master" of OALWrapper has made some changes to optionally disable ALUT and wave loading.. Since you are compiling for Penumbra you will need to enable that by defining WITH_ALUT in the compile options and ensuring you link ALUT.lib from the depenedenceis zip

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03-21-2012 02:55 PM
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Jack1 Offline
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Posts: 21
Joined: Dec 2011
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Post: #24
RE: JKO's Guide to compiling Penumbra
Everything works now! Big Grin
(This post was last modified: 05-07-2012 01:00 PM by Jack1.)
03-21-2012 03:01 PM
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