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Blog: "Why I hate 'Cinematic'"
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Thomas Offline
Frictional Games

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Post: #1
Blog: "Why I hate 'Cinematic'"

Why I feel using the word "cinematic" is a bad thing.

http://frictionalgames.blogspot.com/2010...matic.html
08-29-2010 06:30 PM
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PrinceCola Offline
Member

Posts: 140
Joined: Jun 2010
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Post: #2
RE: Blog: "Why I hate 'Cinematic'"

Just read it. Great. Got some very good points in there. And will there be one more blog before Amnesia is realased? I like reading these
08-29-2010 07:04 PM
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Thomas Offline
Frictional Games

Posts: 2,634
Joined: Apr 2006
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Post: #3
RE: Blog: "Why I hate 'Cinematic'"

Yeah, there will be more time for blogging now I hope! Smile Got some half-written articles I have time to finish up now!
08-29-2010 08:17 PM
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Sexbad Offline
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Post: #4
RE: Blog: "Why I hate 'Cinematic'"

I really agree that cinematic isn't a good thing for video games. Most of the time it detracts from gameplay and interactivity. A good example of cinematic quality not interfering with the game is the second Riddick game. It doesn't interfere with any gameplay. No action that you wish you could be a part of takes place during cinematics. They're used for not much more than introducing characters and telling you where to go, but it does that amazingly.

Mass Effect, on the other hand, bleh. I don't dare try bullshit like Heavy Rain or MGS4.

[Image: jao3z.jpg]
08-29-2010 08:30 PM
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nofsky Offline
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Posts: 423
Joined: Sep 2008
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Post: #5
RE: Blog: "Why I hate 'Cinematic'"

I was just playing Mafia 2, and they constantly interrupt you short cutscenes during missions. It's annoying! It just brings me out of the moment. And the story isn't very good anyway...
08-30-2010 08:59 AM
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SHODANFreeman Offline
Senior Member

Posts: 289
Joined: May 2010
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Post: #6
RE: Blog: "Why I hate 'Cinematic'"

I really prefer "cutscenes" that are interactive, I hate being pulled out of my character. Angry
08-31-2010 01:11 AM
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spukrian Offline
Senior Member

Posts: 577
Joined: Feb 2008
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Post: #7
RE: Blog: "Why I hate 'Cinematic'"

"Cinematic" is just a trendy word they slap on the game nowadays, whether or not the game actually is cinematic. Like "cover systems" which all games need to have these days.

Face it, it just a symptom of the fact that games are made for casual gamers nowadays, i.e. to sell as many units as possible and not for the hardcore gamer. Games are made to be easier, more linear and less complex.

But then again, just because a game is "cinematic" doesn´t make it into a bad game necessarily.
09-02-2010 09:57 AM
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