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Pickable items - lamps
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Licaon_Kter Offline
Junior Member

Posts: 48
Joined: Apr 2009
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Post: #11
RE: Pickable items - lamps

(10-01-2010 11:36 AM)Leon Kennedy Wrote:  Could some of the developers give a possible explanation to do this? I still haven't figured it out!
did you read my post #6 ?
10-01-2010 09:05 PM
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Gunslingerjh Offline
Senior Member

Posts: 528
Joined: Sep 2009
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Post: #12
RE: Pickable items - lamps

(10-01-2010 09:05 PM)Licaon_Kter Wrote:  
(10-01-2010 11:36 AM)Leon Kennedy Wrote:  Could some of the developers give a possible explanation to do this? I still haven't figured it out!
did you read my post #6 ?

Yes, but replacing all the lamps, takes up a lot of time...

[Image: f066x1.png]
10-04-2010 09:00 PM
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tonewww Offline
Member

Posts: 244
Joined: Mar 2009
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Post: #13
RE: Pickable items - lamps

Could it be that there isnt a colliding model? i beleive in penumbra making models requires you to make a collision model (a copy around of the model in it) to make you able to grab it?

*Wishes Penumbra Tech Demo section would return*
10-07-2010 03:23 AM
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