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Enable Parallax Quality for improved texture rendering
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Zanderat Offline
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Posts: 112
Joined: Aug 2010
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Post: #31
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-27-2010 11:23 PM)Kein Wrote:  
(09-27-2010 09:00 PM)sgi Wrote:  All-right, everyone!
Here, I present you the most advanced shader ever created for Amnesia: The Dark Descent by Frictional Games!
Feel the power of the real shadow distorting and parallax occlusion mapping with eye-vector clamping for minimizing slope artefacts!
Big Grin
https://docs.google.com/leaf?id=0B4u3BAU...y=CKyfz_oD

P.S. Don't forget to change ParallaxQuality="1" and GBufferType="1" in main_settings.cfg in Documents/Amnesia folder.

https://docs.google.com/[...]

You are amazing, dude. You sharing a ~3Kb file via Google.Docs, which always on HTTPS and requires gmail account as well.
...
...
???? I downloaded no problem.
09-28-2010 01:53 AM
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sgi Offline
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Posts: 19
Joined: Dec 2007
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Post: #32
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-27-2010 10:48 PM)CHANCEPHOENIX Wrote:  Well , I"ve tried , but apart from a few framedrops i didn"T noticed much ....
maybe it"S just me , but the only thing that DOES look better is POM :

http://i56.tinypic.com/2yox0jr.jpg

Yes, as I write before, It is very hard to find shadows and to see their distortion. If you want to see it - start game from the beginning (like screenshot), take a chair in the room (behind the player in the screenshot) and place it in front of the window (they are on the left in screenshot).
Maybe I should release only POM angle fix. Without shadows.
09-28-2010 06:44 AM
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Licaon_Kter Offline
Junior Member

Posts: 48
Joined: Apr 2009
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Post: #33
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-27-2010 11:23 PM)Kein Wrote:  https://docs.google.com/[...]

You are amazing, dude. You sharing a ~3Kb file via Google.Docs, which always on HTTPS and requires gmail account as well.
...
...
it does not require anything
09-28-2010 07:07 AM
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CHANCEPHOENIX Offline
Member

Posts: 191
Joined: Sep 2010
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Post: #34
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-28-2010 06:44 AM)sgi Wrote:  
(09-27-2010 10:48 PM)CHANCEPHOENIX Wrote:  Well , I"ve tried , but apart from a few framedrops i didn"T noticed much ....
maybe it"S just me , but the only thing that DOES look better is POM :

http://i56.tinypic.com/2yox0jr.jpg

Yes, as I write before, It is very hard to find shadows and to see their distortion. If you want to see it - start game from the beginning (like screenshot), take a chair in the room (behind the player in the screenshot) and place it in front of the window (they are on the left in screenshot).
Maybe I should release only POM angle fix. Without shadows.

Ah , I see ...
I misunderstood this fix , cuz i thought it would enable to cast dynamic realtime shadows from EVERY single lightscource (like candles) in the game.

Still , i'm verry happy with your fix/mod , cuz it makes the game look much more realistic.

Good job , and thanx again
09-28-2010 11:20 AM
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Deu sex Offline
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Posts: 202
Joined: Sep 2010
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Post: #35
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
with the new update of the game, the parallax quality line have benn deleted.
09-28-2010 02:09 PM
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Kein Offline
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Posts: 805
Joined: Sep 2010
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Post: #36
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
Zanderat
Licaon_Kter

A blessing indeed, coz it ask for me to login here and does not allow to proceed without...

That's exactly why there is such things as http://www.sendspace.com Tongue

"Avoid Capture"
Bugs/Tricks Gallery:
1 | 2 | 3
09-28-2010 03:26 PM
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CHANCEPHOENIX Offline
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Posts: 191
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Post: #37
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-28-2010 02:09 PM)Deu sex Wrote:  with the new update of the game, the parallax quality line have benn deleted.

so ?

skip the update ?

or ....can we edit it afterwards ?
09-28-2010 05:36 PM
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Deu sex Offline
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Posts: 202
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Post: #38
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-28-2010 05:36 PM)CHANCEPHOENIX Wrote:  
(09-28-2010 02:09 PM)Deu sex Wrote:  with the new update of the game, the parallax quality line have benn deleted.

so ?

skip the update ?

or ....can we edit it afterwards ?

i dont know, i think we can still add the line, but i dont know if it will still works.

actually, i'm too lazy to give it a try ! Big Grin
09-28-2010 05:39 PM
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CHANCEPHOENIX Offline
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Posts: 191
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Post: #39
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
oh , well ..i don"T wanna sacrifice the pom-effect for some little bugs ...
09-28-2010 05:47 PM
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PissedOffUser Offline
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Post: #40
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
Whats the difference ? Ground looks different ? Thats it ?!
09-28-2010 09:40 PM
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