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Script question regarding UI [SOLVED]
Neurological Offline
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#1
Script question regarding UI [SOLVED]

It is possible to hide the hud icons via scripting? I've done a little cinematic where you have to interact with something then the player can't move but only watch the little cutscene, the problem is that I can't get rid of the hand icon on the interactive object even if the player is not acive.

Neurological - Music Entertainment
http://www.neuro-lab.net
10-15-2010, 02:17 PM
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Pandemoneus Offline
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#2
RE: Script question regarding UI

void ShowPlayerCrossHairIcons(bool abX);

Wink

10-15-2010, 02:18 PM
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Neurological Offline
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Posts: 71
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#3
RE: Script question regarding UI

Thank you, found now on the wiki. I've to remember to doublecheck things before posting Smile.

Neurological - Music Entertainment
http://www.neuro-lab.net
10-15-2010, 02:22 PM
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Equil Offline
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#4
RE: Script question regarding UI [SOLVED]

I have a question regarding a similar problem.

Is there a function to set cinematic lines? Like in a cut-scene where black lines come from the top and bottom of the screen, like a wide screen view.
01-11-2011, 11:25 AM
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Frontcannon Offline
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#5
RE: Script question regarding UI [SOLVED]

(01-11-2011, 11:25 AM)Equil Wrote: I have a question regarding a similar problem.

Is there a function to set cinematic lines? Like in a cut-scene where black lines come from the top and bottom of the screen, like a wide screen view.

Frictional actually focused on never using any 'cinematic' devices that take control away from the player, so no.


╔═════════════════╗
☺ Smoke weed everyday ☺
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01-11-2011, 05:22 PM
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DIGI Byte Offline
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#6
RE: Script question regarding UI [SOLVED]

(01-11-2011, 05:22 PM)Frontcannon Wrote:
(01-11-2011, 11:25 AM)Equil Wrote: I have a question regarding a similar problem.

Is there a function to set cinematic lines? Like in a cut-scene where black lines come from the top and bottom of the screen, like a wide screen view.

Frictional actually focused on never using any 'cinematic' devices that take control away from the player, so no.

you.... COULD fake it...
It's possible...
01-12-2011, 04:15 AM
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