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Penumbra: VR Mod
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Downsider002 Offline
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Post: #1
Penumbra: VR Mod

Hey guys, I thought you might be interested in my VR mod for Penumbra: Overture that adds support for the HTC Vive.

Here's a quick teaser:
https://gfycat.com/WelltodoShortBluebottle

I'm going to release it as soon as I get my controllers back from HTC, right now one of them is out for repairs.

Maybe Black Plague and Amnesia should be open-sourced so people can do really cool shit like this to that game too Angel
(This post was last modified: 08-10-2016 12:52 AM by Downsider002.)
08-10-2016 12:51 AM
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Mudbill Offline
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Post: #2
RE: Penumbra: VR Mod

Oh wow that looks very impressive. Good work!

08-10-2016 10:38 AM
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Ilkka X Offline
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Post: #3
RE: Penumbra: VR Mod

Very nice, keep it up! People will love this. Are you planning on adding other VR devices?

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(This post was last modified: 08-10-2016 11:32 AM by Ilkka X.)
08-10-2016 11:32 AM
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i3670 Offline
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Post: #4
RE: Penumbra: VR Mod

How do you move, crouch and jump?

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08-12-2016 01:05 AM
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A.M Team Offline
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Post: #5
RE: Penumbra: VR Mod

(08-12-2016 01:05 AM)i3670 Wrote:  How do you move, crouch and jump?

Well I can see how you would jump and crouch (kinetic) but I am very curious as to how you can move. Idea
08-12-2016 01:40 AM
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Downsider002 Offline
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Post: #6
RE: Penumbra: VR Mod

(08-12-2016 01:40 AM)TheDoctorPoo Wrote:  
(08-12-2016 01:05 AM)i3670 Wrote:  How do you move, crouch and jump?

Well I can see how you would jump and crouch (kinetic) but I am very curious as to how you can move. Idea

Pretty much every VR game uses either teleport or trackpad movement, I have an option for either. There's some silly experimental things, but I think teleport is actually pretty good. It's basically just a parabolic arc that points to a marker.

I'm also experimenting with using the trackpad to move a cursor around, and the game going third person briefly while you do that.

Otherwise, you just walk around inside your play space like normal.

(08-10-2016 11:32 AM)IIPEE Wrote:  Very nice, keep it up! People will love this. Are you planning on adding other VR devices?

OpenVR supports a lot of VR devices. I use OpenVR, so anything that OpenVR supports, it'll work with. Oculus, Vive, and Razer Hydras/HMD are the big ones.
(This post was last modified: 08-13-2016 12:30 AM by Downsider002.)
08-13-2016 12:09 AM
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Newsman Waterpaper Offline
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Post: #7
RE: Penumbra: VR Mod

I like this but the 3d hand model appearing when interacting with things, not so much. I can't really explain it, it just stands out too much like a sore thumb to say the least.
08-13-2016 02:59 AM
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Lionel Ruskin Offline
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Post: #8
RE: Penumbra: VR Mod

(08-13-2016 02:59 AM)Newsman Waterpaper Wrote:  I like this but the 3d hand model appearing when interacting with things, not so much. I can't really explain it, it just stands out too much like a sore thumb to say the least.
I personally like it, I prefer it over the little 2D hand.

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08-13-2016 05:28 AM
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Downsider002 Offline
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Post: #9
RE: Penumbra: VR Mod

(08-13-2016 02:59 AM)Newsman Waterpaper Wrote:  I like this but the 3d hand model appearing when interacting with things, not so much. I can't really explain it, it just stands out too much like a sore thumb to say the least.

Hmm, a hand makes a lot more sense to me. What else would be there? Confused If you can't see your hands, the experience would be awful.

If you mean by art style, feel free to get someone to make a better one for me Smile
(This post was last modified: 08-13-2016 09:55 AM by Downsider002.)
08-13-2016 09:42 AM
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Newsman Waterpaper Offline
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Post: #10
RE: Penumbra: VR Mod

(08-13-2016 09:42 AM)Downsider002 Wrote:  
(08-13-2016 02:59 AM)Newsman Waterpaper Wrote:  I like this but the 3d hand model appearing when interacting with things, not so much. I can't really explain it, it just stands out too much like a sore thumb to say the least.

Hmm, a hand makes a lot more sense to me. What else would be there? Confused If you can't see your hands, the experience would be awful.

If you mean by art style, feel free to get someone to make a better one for me Smile

Eh it doesn't to me, the default 2d hand that's usually there just looks better than a full disembodied floating 3d hand.
08-13-2016 01:13 PM
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