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Flashbacks - Part 2
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Gamemakingdude Offline
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Posts: 478
Joined: Nov 2010
Reputation: 9
Post: #1
Flashbacks - Part 2
Ok since im not getting any straight answers from the last post.

I'm gonna reask the question a bit differently.

How can i make flashback scenes?
- How do i make voices (what sound files, subtitles if possible and etc)
- Is it possible to animate a person shadow for a scene?

Another question

How can i make the un-natural darkness (like in the wine cellar) for one of my maps?

Rep if like me or im helpful or you love my stories!
Stephanos house
11-20-2010 06:53 AM
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Hooumeri Offline
Member

Posts: 57
Joined: Oct 2010
Reputation: 0
Post: #2
RE: Flashbacks - Part 2
(11-20-2010 06:53 AM)Gamemakingdude Wrote:  Ok since im not getting any straight answers from the last post.

I'm gonna reask the question a bit differently.

How can i make flashback scenes?
- How do i make voices (what sound files, subtitles if possible and etc)
- Is it possible to animate a person shadow for a scene?

Another question

How can i make the un-natural darkness (like in the wine cellar) for one of my maps?

First, make a flashback area ingame, choose it and go to "Area" (next to general) and choose your flash file.

Flash file should be like this, for example:

<Flashback>
    <Voices>
        <Voice VoiceSound="flashbacks/TestSound_01.ogg" EffectSound="" TextCat="" TextEntry="" />
    </Voices>
</Flashback>

Where text cat is the category your using in your .lang file, and text entry is the entry you want to be shown. So in your text entry, you write the "subtitles".
Here's a short example of a .lang file featuring the flashback cat

<CATEGORY Name="Flashbacks">
        <Entry Name="Flashback_01">She tried to hide it from them.. But she couldnt..</Entry>
    </CATEGORY>

So, the TextCat here is "Flashbacks" and the TextEntry is "Flashback_01"

Hope this cleared things up! Smile

EDIT: Forgot to mention, place your .flash files to a folder called "flashbacks" in your custom story.
(This post was last modified: 11-20-2010 10:12 AM by Hooumeri.)
11-20-2010 10:11 AM
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Gamemakingdude Offline
Senior Member

Posts: 478
Joined: Nov 2010
Reputation: 9
Post: #3
RE: Flashbacks - Part 2
(11-20-2010 10:11 AM)Hooumeri Wrote:  
(11-20-2010 06:53 AM)Gamemakingdude Wrote:  Ok since im not getting any straight answers from the last post.

I'm gonna reask the question a bit differently.

How can i make flashback scenes?
- How do i make voices (what sound files, subtitles if possible and etc)
- Is it possible to animate a person shadow for a scene?

Another question

How can i make the un-natural darkness (like in the wine cellar) for one of my maps?

First, make a flashback area ingame, choose it and go to "Area" (next to general) and choose your flash file.

Flash file should be like this, for example:

<Flashback>
    <Voices>
        <Voice VoiceSound="flashbacks/TestSound_01.ogg" EffectSound="" TextCat="" TextEntry="" />
    </Voices>
</Flashback>

Where text cat is the category your using in your .lang file, and text entry is the entry you want to be shown. So in your text entry, you write the "subtitles".
Here's a short example of a .lang file featuring the flashback cat

<CATEGORY Name="Flashbacks">
        <Entry Name="Flashback_01">She tried to hide it from them.. But she couldnt..</Entry>
    </CATEGORY>

So, the TextCat here is "Flashbacks" and the TextEntry is "Flashback_01"

Hope this cleared things up! Smile

EDIT: Forgot to mention, place your .flash files to a folder called "flashbacks" in your custom story.

Err What's the .flash file do??
you also forgot the other parts of my question.

Rep if like me or im helpful or you love my stories!
Stephanos house
(This post was last modified: 11-20-2010 10:30 AM by Gamemakingdude.)
11-20-2010 10:23 AM
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Gamemakingdude Offline
Senior Member

Posts: 478
Joined: Nov 2010
Reputation: 9
Post: #4
RE: Flashbacks - Part 2
No one gonna answer about the shadows?

Rep if like me or im helpful or you love my stories!
Stephanos house
11-21-2010 10:56 PM
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Akumasama Offline
Member

Posts: 122
Joined: Nov 2010
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Post: #5
RE: Flashbacks - Part 2
Maybe cast a shadow with a spot light?
11-21-2010 11:22 PM
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Hooumeri Offline
Member

Posts: 57
Joined: Oct 2010
Reputation: 0
Post: #6
RE: Flashbacks - Part 2
Quote:Err What's the .flash file do??
you also forgot the other parts of my question.

The .flash files contains the information about your flashback. You can open .flash files with Notepad ++, for example.
Open one of the campaign .flash files to see an example, if you can't understand mine Tongue
11-22-2010 04:48 PM
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