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Blog: "Tech feature: Terrain textures"
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Thomas Offline
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Post: #1
Blog: "Tech feature: Terrain textures"

How we do texturing of the terrain.

http://frictionalgames.blogspot.com/2010...tures.html
11-24-2010 11:52 PM
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hollowleviathan Offline
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Post: #2
RE: Blog: "Tech feature: Terrain textures"

Your material blending method, which lets the tiles intersperse more naturally instead of a fade, looks great!
11-25-2010 12:20 AM
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Sexbad Offline
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RE: Blog: "Tech feature: Terrain textures"

That last image with the gold bricks all over the place reminds me of id Tech 5, being used in Rage. The idea of being able to use any texture on a terrain is very promising. Keep up the good work, slaves!

[Image: jao3z.jpg]
11-25-2010 12:59 AM
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nofsky Offline
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Post: #4
RE: Blog: "Tech feature: Terrain textures"

Looking good there, and undergrowth is next? awesome!

But how will this work in the editor? Will there be some kind of tool to paint textures directly on the terrain?
11-25-2010 02:30 AM
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Thomas Offline
Frictional Games

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Post: #5
RE: Blog: "Tech featuTerrain textures"

(11-25-2010 02:30 AM)nofsky Wrote:  Looking good there, and undergrowth is next? awesome!

But how will this work in the editor? Will there be some kind of tool to paint textures directly on the terrain?

That's the idea!
11-25-2010 08:55 AM
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Sexbad Offline
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RE: Blog: "Tech featuTerrain textures"

(11-25-2010 08:55 AM)Thomas Wrote:  
(11-25-2010 02:30 AM)nofsky Wrote:  Looking good there, and undergrowth is next? awesome!

But how will this work in the editor? Will there be some kind of tool to paint textures directly on the terrain?

That's the idea!

I just artgasmed.

[Image: jao3z.jpg]
11-25-2010 04:24 PM
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WindexGlow Offline
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RE: Blog: "Tech feature: Terrain textures"

Thanks for this blog entry, helped when I was making my own terrain shader.
Spoiler below!

Performance isn't a huge concern for me right now (low lights, large terrain blocks in third person view) so I decided to save time and just have each layer as it's own pass.
Using Unity3D, and used a node-based Stumpy Shader Editor. Textures are from CG textures, placeholders.
[Image: 17986800.jpg]
[Image: 84531330.jpg]


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Honestly, please do. I want to see how low I can go!!
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12-08-2010 05:26 AM
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