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2 Questions
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Gamemakingdude Offline
Senior Member

Posts: 470
Joined: Nov 2010
Reputation: 9
Post: #1
2 Questions

Are there any resources for msh files?

And what kind of puzzles should be in a map?

Quick edit

How could u move a player to antoher map using just scripting and not a level door?
Another thing, how does food extactly work? How far must they be before they wont go after it anymore (also does brute eat food?)

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Stephanos house
(This post was last modified: 12-04-2010 09:28 AM by Gamemakingdude.)
12-04-2010 08:47 AM
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Akumasama Offline
Member

Posts: 122
Joined: Nov 2010
Reputation: 0
Post: #2
RE: 2 Questions

Not sure about the first 2...

But maybe just call a collide, and putting the changemap code in it?
12-04-2010 09:47 AM
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Everlone Offline
Member

Posts: 178
Joined: Oct 2010
Reputation: 2
Post: #3
RE: 2 Questions

I think there are two ways to make puzzles.
Way one: You make easy puzzles but many of this.
Or way two: You make hard puzzles if the player must searching hard and use his brain Wink

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12-04-2010 11:08 AM
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