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[Solved]"Your graphics card does not support vertex shaders!"
Rogmo Offline
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#1
Solved: 8 Years, 1 Month, 4 Weeks ago [Solved]"Your graphics card does not support vertex shaders!"

I get that when i'm running episode 1 demo with windows vista ultimate (32bit).

Here's my specs:

AMD 64 3700+, ASUS A8N-E, NVIDIA 7600 GT
03-07-2007, 05:24 PM
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Thomas Offline
Frictional Games

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#2
Solved: 8 Years, 1 Month, 4 Weeks ago RE: "Your graphics card does not support vertex shaders!"

Please update your graphics card drivers.
03-07-2007, 05:32 PM
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Rogmo Offline
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#3
Solved: 8 Years, 1 Month, 4 Weeks ago RE: "Your graphics card does not support vertex shaders!"

Thomas Wrote:Please update your graphics card drivers.

Thats was the problem thanks, seems that i didn't get the latest version in windows update
03-07-2007, 05:44 PM
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Creav Offline
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#4
Solved: 8 Years, 1 Month, 4 Weeks ago RE

I have the same problem, but i already have the newest drivers. I have Radeon 9600 and catalyst 07.2 and it still says that my graphic card doesn't support Vertex shaders.
03-16-2007, 05:49 PM
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Thomas Offline
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#5
Solved: 8 Years, 1 Month, 4 Weeks ago RE: [Solved]"Your graphics card does not support vertex shaders!"

Do you have a laptop?

I any case, you could try using the OmegaDrivers.
03-16-2007, 06:42 PM
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Dark Offline
Senior Member

Posts: 701
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#6
Solved: 8 Years, 1 Month, 4 Weeks ago RE: [Solved]"Your graphics card does not support vertex shaders!"

i have it to on a fx5200 but i didnt updated my drivers Smile

[Image: elfenliednx4.jpg]
03-16-2007, 06:50 PM
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Creav Offline
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#7
Solved: 8 Years, 1 Month, 4 Weeks ago RE: [Solved]"Your graphics card does not support vertex shaders!"

I installed OmegaDrivers, but it still doesn't work Sad. Well, thanks for help, I can only hope I'll be able to play full version Wink.
03-16-2007, 07:47 PM
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Thomas Offline
Frictional Games

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#8
Solved: 8 Years, 1 Month, 4 Weeks ago RE: [Solved]"Your graphics card does not support vertex shaders!"

Could you post the log please? And do any other OpenGL games like Doom3 work on your computer?

One in our team has Radeon 9600 and it works fine for him.
03-16-2007, 08:16 PM
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Creav Offline
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#9
Solved: 8 Years, 1 Month, 4 Weeks ago RE: [Solved]"Your graphics card does not support vertex shaders!"

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 3
Max texture coord units: 4
Two sided stencil: 0
Vertex Buffer Object: 0
Anisotropic filtering: 0
Multisampling: 0
Vertex Program: 0
Fragment Program: 0
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'ShadowExtrude_vp.cg'
ERROR: Couldn't load 'ShadowExtrude_vp.cg' program! Shadows will be disabled.
Diffuse
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'Diffuse_Color_vp.cg'
ERROR: Couldn't load 'Diffuse_Color_vp.cg'
Fog
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'Fog_Solid_vp.cg'
ERROR: Couldn't load 'Fog_Solid_vp.cg'
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
ERROR: Couldn't create screenbuffer!
Creating programs
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Blur_vp.cg'
ERROR: Couldn't load 'PostEffect_Blur_vp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Blur_Rect_fp.cg'
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Blur_2D_fp.cg'
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Bloom_vp.cg'
ERROR: Couldn't load 'PostEffect_Bloom_vp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Bloom_fp.cg'
ERROR: Couldn't load 'PostEffect_Bloom_fp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Motion_vp.cg'
ERROR: Couldn't load 'PostEffect_Motion_vp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
ERROR: Couldn't load 'PostEffect_Motion_fp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_DoF_vp.cg'
ERROR: Couldn't load 'PostEffect_DoF_vp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_DoF_fp.cg'
ERROR: Couldn't load 'PostEffect_DoF_fp.cg'!
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Failed opening hardware device, using software
Device name: Generic Software
OpenAL Version Supported: 1.1
Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with tilesets
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
HPL Exit was successful!
Deleting ATI shader to 0
03-16-2007, 08:29 PM
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Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#10
Solved: 8 Years, 1 Month, 4 Weeks ago RE: [Solved]"Your graphics card does not support vertex shaders!"

Two sided stencil: 0
Vertex Buffer Object: 0
Anisotropic filtering: 0
Multisampling: 0
Vertex Program: 0
Fragment Program: 0
NV Register Combiners: 0

There is da problem, this is surely a driver issue.
03-16-2007, 08:40 PM
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