Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 6 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Model] Cannon
Sel Offline
Senior Member

Posts: 276
Threads: 10
Joined: Dec 2010
Reputation: 3
#61
RE: [Model] Cannon

Wonderful, we're all good to go here (I think!)

Quote:Cannon (Amnesia)

Archive Contains :
2 Textures (1024x512) 1 Normal map (1024x512) 1 Specular map (1024x512) 1 Cannon Model 5476 Tris
1 Cannon ball model 1 Cannon ball pile model

Author(s) :
David "Selentic" Simon : Model/Texture/UVs
Kure & Isabelle "Rose" Smith : Morrigan Logo
Tottel : Some of the collission

Enjoy.

Installation :

Merge the "amnesia the dark descent" with your's and all the files should be placed in the proper directory

(Entities/sel/cannon)

Download:
http://dl.dropbox.com/u/3332789/Amnesia/...Cannon.zip

Additionally, in engine shots.

[Image: Cannon_Ingame.png]

Let me know if anything is wrong, etc etc etc.

I've left the functionality for making the barrel move in the entity if anyone wants to go set up the bones for that, I preferred it static, but the option is there.
(This post was last modified: 02-07-2011, 01:44 PM by Sel.)
02-07-2011, 01:40 PM
Find
Saren Offline
Member

Posts: 196
Threads: 20
Joined: Jan 2012
Reputation: 1
#62
RE: [Model] Cannon

Wow... that looks like the SPC cannon from Serious Sam xD
01-27-2012, 12:11 PM
Find
Unearthlybrutal Offline
Posting Freak

Posts: 775
Threads: 12
Joined: May 2011
Reputation: 26
#63
RE: [Model] Cannon

Wow! Looks really good Smile

When Life No Longer Exists
Full-conversion mod
01-27-2012, 02:25 PM
Website Find




Users browsing this thread: 1 Guest(s)