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[Model] Cannon
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Sel Offline
Senior Member

Posts: 278
Joined: Dec 2010
Reputation: 3
Post: #41
RE: [Model] Cannon
The image has been updated to reflect what'll probably be the final texture, I fucked up the lighting when I took the screenshots though so forgive me for leaving it a bit dark.

Updated again.

Just waiting on a friend to draw me a logo for the banner, and then it'll be good to go.
(This post was last modified: 01-06-2011 11:23 PM by Sel.)
01-06-2011 10:26 PM
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thedaemon Offline
Junior Member

Posts: 22
Joined: Dec 2010
Reputation: 0
Post: #42
RE: [Model] Cannon
Here you were stating you were going to make a high poly cannon and you end up being realisitic and making a lovely sub 6k cannon. Nice work my friend. Looks really good. I have no idea on how to resize said windows either, it's annoying. Why would you program it so that you can't resize it?
01-08-2011 12:49 AM
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Sel Offline
Senior Member

Posts: 278
Joined: Dec 2010
Reputation: 3
Post: #43
RE: [Model] Cannon
(01-08-2011 12:49 AM)thedaemon Wrote:  Here you were stating you were going to make a high poly cannon and you end up being realisitic and making a lovely sub 6k cannon. Nice work my friend. Looks really good. I have no idea on how to resize said windows either, it's annoying. Why would you program it so that you can't resize it?

For the record 11k is peanuts, but the engine seems to lack Level of Detail models so I didn't really have a choice in the matter!

Anyway glad you like it, just waiting for a friend to draw me a Morrigan logo for the banner, and then I'll release it.
01-08-2011 01:16 AM
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Sel Offline
Senior Member

Posts: 278
Joined: Dec 2010
Reputation: 3
Post: #44
RE: [Model] Cannon
[Image: Cannon_AmnesiaWIP.png]

Better normal, better specular, I'm really running out of things to keep myself occupied with this while I wait for my drawing buddy!
01-10-2011 11:06 PM
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DIGI Byte Offline
Senior Member

Posts: 378
Joined: Dec 2010
Reputation: 1
Post: #45
RE: [Model] Cannon
why not google something and photoshop it together?

is it really that hard?
01-11-2011 04:33 AM
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Sel Offline
Senior Member

Posts: 278
Joined: Dec 2010
Reputation: 3
Post: #46
RE: [Model] Cannon
Typically I don't release content that contains assets I don't have permission to use.

I also was going to something specific, which google can not satisfy.
01-11-2011 04:55 AM
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Tottel Offline
Senior Member

Posts: 307
Joined: Nov 2010
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Post: #47
RE: [Model] Cannon
Nice work Sel. Smile

If I háve to give some critic, I would say the cannon looks brand new, which probably shouldn't be so.
Also, what is the material of the wheels? Is that stone or iron?
01-11-2011 09:11 AM
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K1lLZONE Offline
Junior Member

Posts: 9
Joined: Jan 2011
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Post: #48
RE: [Model] Cannon
i like it a lot l0l
01-11-2011 09:28 PM
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DIGI Byte Offline
Senior Member

Posts: 378
Joined: Dec 2010
Reputation: 1
Post: #49
RE: [Model] Cannon
You know you can put it in the game right now Sel, all you have to do is edit the texture when its finished before release
(This post was last modified: 01-12-2011 02:41 AM by DIGI Byte.)
01-12-2011 02:41 AM
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Sel Offline
Senior Member

Posts: 278
Joined: Dec 2010
Reputation: 3
Post: #50
RE: [Model] Cannon
Yes I know that and what does that have to do with anything?
01-12-2011 04:24 AM
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