Wonderful, we're all good to go here (I think!)
Archive Contains :
2 Textures (1024x512) 1 Normal map (1024x512) 1 Specular map (1024x512) 1 Cannon Model 5476 Tris
1 Cannon ball model 1 Cannon ball pile model
David "Selentic" Simon : Model/Texture/UVs
Kure & Isabelle "Rose" Smith : Morrigan Logo
Tottel : Some of the collission
Merge the "amnesia the dark descent" with your's and all the files should be placed in the proper directory
Additionally, in engine shots.
Let me know if anything is wrong, etc etc etc.
I've left the functionality for making the barrel move in the entity if anyone wants to go set up the bones for that, I preferred it static, but the option is there.