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Status Update: Linux and Mac ports
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Urkle Offline
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Posts: 995
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Post: #1
Status Update: Linux and Mac ports
I have just a few more test to go on the linux build, and assuming I find no other major issues the linux demo should be available sometime this week.

And the Mac PPC build should soon follow, I only have one major bug to track down and that too shall be released this week in demo form.

For Mac Intel users, currently I do not have an Intel Mac to develop and test on, so as of right now there is no Intel build. I'm hoping to get my hands on one shortly and it should be a simple rebuild and test. But then again I shouldn't assume anything :-D

Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
03-10-2007 05:04 PM
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lokijki Offline
Junior Member

Posts: 17
Joined: Oct 2006
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Post: #2
RE: Status Update: Linux and Mac ports
I can't wait. If it runs well enough I'm definitely buying it. Otherwise I'll have to wait to get a new computer.
03-11-2007 02:02 AM
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Dark Offline
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Posts: 701
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Post: #3
RE: Status Update: Linux and Mac ports
Urkle Wrote:But then again I shouldn't assume anything :-D

better you dont Tongue
great work btw

[Image: elfenliednx4.jpg]
03-11-2007 10:23 AM
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timonator Offline
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Post: #4
RE: Status Update: Linux and Mac ports
Urkle Wrote:the linux demo should be available sometime this week.

i love you Smile
03-11-2007 05:08 PM
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Secutor Offline
Junior Member

Posts: 20
Joined: Mar 2007
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Post: #5
RE: Status Update: Linux and Mac ports
i cant wait.
i hope it will run on my system ??
G4 MDD 2 x 1Ghz,  Radeon 9000 Pro ( 64MB ) ^^

please Smile
(This post was last modified: 03-13-2007 12:23 AM by OzzieBloke.)
03-13-2007 12:22 AM
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Urkle Offline
FG - Associate

Posts: 995
Joined: Jul 2006
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Post: #6
RE: Status Update: Linux and Mac ports
Secutor Wrote:
i cant wait.
i hope it will run on my system ??
G4 MDD 2 x 1Ghz, Radeon 9000 Pro ( 64MB ) ^^

It should. the machine I'm testing it on is a lowly Mac Mini 1.5GHz G4 w/ a radeon 7000 series w/ 64MB.
yeah it doesn't look all that pretty (no fragment shaders) but it runs.

I am currently working on that final bug on the Mac and once fixed will be sending the build along to Jens to have him test it on his Mac (a mightier one than mine).

The linux demo is almost ready to be sent out as well.. I will be posting it up to the forums sometime this week for testing.

Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
03-14-2007 04:47 AM
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Secutor Offline
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Post: #7
RE: Status Update: Linux and Mac ports
will penumbra support dual cpus ?
03-14-2007 08:12 PM
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abd Offline
Junior Member

Posts: 4
Joined: Mar 2007
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Post: #8
RE: Status Update: Linux and Mac ports
Hi!
Are the full version linux binaries going to be available 30.3. or do we have to wait much longer?
Great to see this game running native on linux btw!
03-17-2007 03:24 PM
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OsXUser Offline
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Posts: 7
Joined: Mar 2007
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Post: #9
RE: Status Update: Linux and Mac ports
lokijki Wrote:I can't wait. If it runs well enough I'm definitely buying it. Otherwise I'll have to wait to get a new computer.

Same thing for me Big Grin
And i'm wondering too if it will support dual cpu.

And big thanks to you all for porting your game on linux/mac
03-17-2007 11:31 PM
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lokijki Offline
Junior Member

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Joined: Oct 2006
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Post: #10
RE: Status Update: Linux and Mac ports
Hurry up! :O
03-19-2007 09:38 PM
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