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Asylum: The Darkness [WiP - Menu Test]
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DIGI Byte Offline
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Posts: 376
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Post: #1
Asylum: The Darkness [WiP - Menu Test]

I've gotten around to creating a possible menu map for my mod Asylum, and I have to say I love it, strong atmosphere and just a generic part of what will be the cells

This version uses amnesia props and entities and is a taste of what asylum will be
Play it and admire the scene for a while, trust me, you wont be disappointing Wink

Its simple, its clean and very nice,
Download Menu TEST map:

.zip  Asylum_menu_test.zip (Size: 8.91 KB / Downloads: 62)
(This post was last modified: 01-05-2011 10:59 AM by DIGI Byte.)
01-05-2011 10:49 AM
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Dark Knight Offline
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Posts: 634
Joined: Feb 2008
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Post: #2
RE: Asylum: The Darkness [WiP - Menu Test]

yes, the sounds in map are great!


i catch some graphics "bug"

[Image: asylumv.th.jpg]

(on the right wall)
01-05-2011 12:09 PM
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DIGI Byte Offline
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Post: #3
RE: Asylum: The Darkness [WiP - Menu Test]

that's at the other end, the player will never see that in the main menu,
its white, because I'm using a custom skybox that will be included on beta release


Also... did you find the chair? if not, load the map again and wait a minute, enjoy the sound of the Asylum.
01-05-2011 12:21 PM
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Dark Knight Offline
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Post: #4
RE: Asylum: The Darkness [WiP - Menu Test]

(01-05-2011 12:21 PM)DIGI Byte Wrote:  Also... did you find the chair? if not, load the map again and wait a minute, enjoy the sound of the Asylum.

hey i like your sense of humorBig Grin

[Image: heheqi.th.jpg] [Image: hehe1q.th.jpg]
01-05-2011 12:29 PM
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DIGI Byte Offline
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Posts: 376
Joined: Dec 2010
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Post: #5
RE: Asylum: The Darkness [WiP - Menu Test]

its pretty sinister I have to admit, I got my girlfriend to poke around in it without telling her, the chair had her spooked... hahaha oh you should of heard her scream when as she says "floppy man" appeared

Edit: you play with the gamma up WAY too bright, scared?
(This post was last modified: 01-05-2011 12:46 PM by DIGI Byte.)
01-05-2011 12:35 PM
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