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The End of Us
Sexbad Offline
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#1
The End of Us

A small but incredibly well-designed flash game made in 48 hours for some competition. I urge you to play it before reading the summary at the bottom of the page.

http://www.the-end-of-us.com/

[Image: jao3z.jpg]
02-10-2011, 02:44 AM
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Tanshaydar Offline
From Beyond

Posts: 3,085
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#2
RE: The End of Us

Cool.
Considering when 4+ years of work concludes terrible game designs, just 48 hours is something to be ashamed of for some people.

02-10-2011, 03:03 AM
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kailip Offline
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#3
RE: The End of Us

wow. that was good, man.
02-10-2011, 03:09 AM
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Sel Offline
Senior Member

Posts: 276
Threads: 10
Joined: Dec 2010
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#4
RE: The End of Us

This is probably one of the most absolutely adorable things I've seen posted on this forum.
02-10-2011, 03:57 AM
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mattwestwick Offline
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#5
RE: The End of Us

Oh wow it's so beautiful.

Needs more violence and nudity.
Also how many people died when the comet hit earth?
02-10-2011, 12:19 PM
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hollowleviathan Offline
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#6
RE: The End of Us

(02-10-2011, 12:19 PM)mattwestwick Wrote: Also how many people died when the comet hit earth?

Spoiler below!
One. My friend comet! Sad
(This post was last modified: 02-10-2011, 11:50 PM by hollowleviathan.)
02-10-2011, 11:50 PM
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Doctorcheese Offline
Senior Member

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#7
RE: The End of Us

This would have been so epic narrated by Morgan Freeman...

''Sick, twisted child... You'll burn for this!''
02-12-2011, 10:06 PM
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Sexbad Offline
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#8
RE: The End of Us

No, just no. Go away.

This was designed to show how stories can be told in games unconventionally, without writing or cutscenes. Instead, it uses non-verbal communication as you connect with Orange Comet by trying to interpret what it's doing. Having narration would completely ruin the idea.

[Image: jao3z.jpg]
02-12-2011, 10:26 PM
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Theoryra Offline
Junior Member

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#9
RE: The End of Us

I cannot express how interesting and intelligent this idea and game design is, i really appreciated the experience, i've played it 3 times now. They have indeed something great at their hands that might improve gameplay. What i wonder is, will they know what to do with this little brilliant thing they have?
May you forgive me for my bad english.
My regards.
(This post was last modified: 02-14-2011, 04:10 PM by Theoryra.)
02-14-2011, 03:56 PM
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Taken6243 Offline
Junior Member

Posts: 14
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#10
RE: The End of Us

That's a really great idea.

The orange comet reminds me of Alyx Vance from Half-Life in a way; a character that I got attached through not by dialogue, but by action. In a video-game, a player can become attached to the most abstract object. Heck, when I was playing Amnesia, I even got attached to the lantern.
02-14-2011, 11:03 PM
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