Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Secret Doors
Author Message
Selyp Offline
Member

Posts: 210
Joined: Feb 2011
Reputation: 7
Post: #1
Secret Doors
I apologize if this has been asked before, I searched but I can't find anything regarding this.
My question is: How can I make a secret door openable like a regular door?

Example : I am using the castlebase secret door and I want the player to be able to open the door just like a regular wooden door. I tried going into the model editor and adding a hinge, but it doesn't seem to work. I edited the mass so I could push it, but that only makes the door fall over when the player runs into it. I'm not sure if I need to add a script or change the model properties, so any advice would be appreciated!
02-14-2011 02:17 AM
Find all posts by this user Quote this message in a reply
jens Offline
Frictional Games

Posts: 3,107
Joined: Apr 2006
Reputation: 103
Post: #2
RE: Secret Doors
did you connect the door as a child to the joint and the rest of the model as the parent?

Also in user configurable options you have to change the settings to a swingdoor.
02-14-2011 06:33 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Selyp Offline
Member

Posts: 210
Joined: Feb 2011
Reputation: 7
Post: #3
RE: Secret Doors [SOLVED]
Thank you! That worked perfectly.
(This post was last modified: 02-14-2011 07:16 AM by Selyp.)
02-14-2011 06:59 AM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)