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Level Help
SampleFriend Offline
Junior Member

Posts: 8
Threads: 1
Joined: Mar 2011
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#11
RE: Level Help

(03-14-2011, 08:31 AM)Russ Money Wrote: If you post the first part of your code, I'll take a look and see if I can tell you what's making the error.

It's just the code that you gave me.
03-14-2011, 08:46 AM
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Russ Money Offline
Senior Member

Posts: 360
Threads: 25
Joined: Dec 2010
Reputation: 4
#12
RE: Level Help

(03-14-2011, 08:46 AM)SampleFriend Wrote:
(03-14-2011, 08:31 AM)Russ Money Wrote: If you post the first part of your code, I'll take a look and see if I can tell you what's making the error.

It's just the code that you gave me.

Ahahaha, welcome to coding, even I screw up, just add void to the beginning of the OnStart()

void OnStart()
03-14-2011, 09:38 AM
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SampleFriend Offline
Junior Member

Posts: 8
Threads: 1
Joined: Mar 2011
Reputation: 0
#13
RE: Level Help

(03-14-2011, 09:38 AM)Russ Money Wrote:
(03-14-2011, 08:46 AM)SampleFriend Wrote:
(03-14-2011, 08:31 AM)Russ Money Wrote: If you post the first part of your code, I'll take a look and see if I can tell you what's making the error.

It's just the code that you gave me.

Ahahaha, welcome to coding, even I screw up, just add void to the beginning of the OnStart()

void OnStart()

Ah, ok I'll test it now.
Thank you so much again, been a great help.
(03-14-2011, 09:38 AM)Russ Money Wrote:
(03-14-2011, 08:46 AM)SampleFriend Wrote:
(03-14-2011, 08:31 AM)Russ Money Wrote: If you post the first part of your code, I'll take a look and see if I can tell you what's making the error.

It's just the code that you gave me.

Ahahaha, welcome to coding, even I screw up, just add void to the beginning of the OnStart()

void OnStart()

Nevermind fixed that first issue of the door being locked, but now problem now: I pick up the key the monster spawns but it doesn't move to the nodes.
(This post was last modified: 03-14-2011, 10:18 AM by SampleFriend.)
03-14-2011, 09:57 AM
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