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Modelviewer crashes when I import my own Model
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MrBigzy Offline
Senior Member

Posts: 616
Joined: Mar 2011
Reputation: 8
Post: #31
RE: Modelviewer crashes when I import my own Model

I dunno why'd you do that nkmol. Why don't you just add the dds texture directly in the material browser? For 3DS max, I just go to maps, then I pick diffuse map (texture). I open up the dds texture with it, and it gets added to that material. Then I drag the material onto the model. You won't see it in there though unless you link it properly, but the materials on the model. Then export. Works for me anyway...Confused
03-24-2011 09:03 PM
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nkmol Offline
Senior Member

Posts: 252
Joined: Feb 2011
Reputation: 4
Post: #32
RE: Modelviewer crashes when I import my own Model

when i imported my .dds file, i didnt saw anything in the material map nor on the models Tongue so it didnt show up, that's why i did it this way.
anyway, Viperdream it proberly has something to do whith your texture linking Tongue
03-25-2011 06:35 PM
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