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La Caza Full Release (And Custom Story Download)
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Patacorow Offline
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Posts: 135
Joined: Jul 2011
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Post: #141
RE: La Caza Full Release (And Custom Story Download)
It took me an hour to finish the mod. It's buggy and easy, but it's nice.

Also the part where the knights move towards the player is a plain copy of the nightmare house 2 mannequins.
07-22-2011 03:19 PM
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Swistrobl Offline
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Posts: 20
Joined: Apr 2011
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Post: #142
RE: La Caza Full Release (And Custom Story Download)
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(This post was last modified: 12-13-2012 10:33 PM by Swistrobl.)
07-22-2011 03:35 PM
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AlexxShadenk777 Offline
Junior Member

Posts: 40
Joined: Jul 2011
Reputation: 1
Post: #143
RE: La Caza Full Release (And Custom Story Download)
The only other game I ever saw this effect was in Condemned. Pretty sure that's where it came from originally.
07-22-2011 04:51 PM
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MrCookieh Offline
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Posts: 157
Joined: Jul 2011
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Post: #144
RE: La Caza Full Release (And Custom Story Download)
Who cares how original it is? It's a damn scary effect! Most of the players freak out when they see it!

Anyways, very well done! I haven't played it myself, but watched it on youtube.

The Well: Descent - Take a look at it!
07-22-2011 05:02 PM
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Patacorow Offline
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Posts: 135
Joined: Jul 2011
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Post: #145
RE: La Caza Full Release (And Custom Story Download)
Yeah, you're probably right. You might want to fix some enemy bugs though, such as the first hallucination, when you see the grunt entering the temple you can get close to him, touch him, stand in his way and he won't do anything to you.

Additionally, after you turn the main flow valve just before the chase part, a monster spawns and starts chasing you. If you can get it back into the room it came out of, eventually it will just start walking towards the wall infinitely until you leave this level.
07-22-2011 06:53 PM
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Onrefni Offline
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Posts: 5
Joined: Sep 2011
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Post: #146
RE: La Caza Full Release (And Custom Story Download)
So, Russ Money... How exactly did you get the Knights to follow you and inflict damage like they did? Awesome idea even if it "isn't original" still added to the story instead of running down the hall it forced you to traipse through the knights hoping they wouldn't suddenly move or attack you, great fear element. Keep at it Big Grin
10-30-2011 11:53 PM
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Russ Money Offline
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Posts: 360
Joined: Dec 2010
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Post: #147
RE: La Caza Full Release (And Custom Story Download)
(10-30-2011 11:53 PM)Onrefni Wrote:  So, Russ Money... How exactly did you get the Knights to follow you and inflict damage like they did? Awesome idea even if it "isn't original" still added to the story instead of running down the hall it forced you to traipse through the knights hoping they wouldn't suddenly move or attack you, great fear element. Keep at it Big Grin
Essentially, when the player entered a script area and depending which way you're looking, would spawn the knights behind you. The damage is similar, only hurting the play once they hit a scripted area. Probably the funnest part to make.

10-31-2011 03:14 AM
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Tanshaydar Offline
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Posts: 3,091
Joined: Mar 2009
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Post: #148
RE: La Caza Full Release (And Custom Story Download)
(10-31-2011 03:14 AM)Russ Money Wrote:  Probably the funnest part to make.


And scariest part to play.

10-31-2011 03:19 AM
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mattwhi Offline
Junior Member

Posts: 6
Joined: Jul 2011
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Post: #149
RE: La Caza Full Release (And Custom Story Download)
i found a bug. When you enter a temple and the roof caves in, i found that if you die e.g the pit to the left you will respawn in the temple behind the rubble and i can't get out. plz fix but so far great map.
11-01-2011 09:57 AM
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w3sp Offline
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Posts: 30
Joined: Nov 2010
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Post: #150
RE: La Caza Full Release (And Custom Story Download)
Hey =)

Not exactly a playthrough video or even a complilation of the best scenes, but this tribute video of mine also contains 2 unmodified scenes recorded as I was livestreaming my way through La Caza...it took many months and tons of sessions =)

The knight appearance is in there too, enjoy the laugh Tongue
12-16-2011 12:26 AM
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