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Exporting Textures from Maya?
Linus Ågren Offline
Senior Member

Posts: 309
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Joined: Jan 2011
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#11
RE: Exporting Textures from Maya?

Ok, I did this:

1. I exported my Sledgehammer as a DAE file.
2. Imported it into the Model Editor.
3. Added a RANDOM texture from a RANDOM model from Amnesia just to test if I can get it in game.
4. Put the ENT file in the Amnesia Entities->Decals folder (Easy access Tongue)
5. Opened the Map Editor.
6. Chose my Model.

Now it just appears as the regular sledgehammer from Amnesia itself. How come? o0

Creator of The Dark Treasure.
05-19-2011, 04:20 PM
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Tanshaydar Offline
From Beyond

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#12
RE: Exporting Textures from Maya?

If it has the same name as ent file, it'd read first one.

05-19-2011, 06:04 PM
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xiphirx Offline
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#13
RE: Exporting Textures from Maya?

You want to use the OpenCollada plugin, not the FBX one.

05-19-2011, 06:28 PM
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Linus Ågren Offline
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Posts: 309
Threads: 58
Joined: Jan 2011
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#14
RE: Exporting Textures from Maya?

Ok, I got the OpenCollada plugin, but it only exports the handle of my sledgehammer. Yes, I have combined all parts of the sledge.

Creator of The Dark Treasure.
05-19-2011, 06:39 PM
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xiphirx Offline
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#15
RE: Exporting Textures from Maya?

Did you do a Export all or Export Selected?

05-19-2011, 07:06 PM
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Linus Ågren Offline
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Posts: 309
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Joined: Jan 2011
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#16
RE: Exporting Textures from Maya?

Export All.

Creator of The Dark Treasure.
05-19-2011, 07:07 PM
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MrBigzy Offline
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#17
RE: Exporting Textures from Maya?

The model might be there, but without any texture on it.
05-19-2011, 07:17 PM
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xiphirx Offline
Senior Member

Posts: 662
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Reputation: 5
#18
RE: Exporting Textures from Maya?

Yeah, and it also may be inside of the handle.

05-19-2011, 07:27 PM
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