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Hermoor's monsters
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MetalestCross Offline
Junior Member

Posts: 3
Joined: Aug 2011
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Post: #201
RE: Hermoor's monsters
maaan Big Grin i hope people start using the first one Big Grin its head and stuff is a bit to creepy Big Grin
08-23-2011 11:17 AM
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Stanton Offline
Junior Member

Posts: 40
Joined: Jul 2011
Reputation: 0
Post: #202
RE: Hermoor's monsters
i dont think mummy girl is scary after all, bandages doesnt fits into english castle, maybe to egyptian pyramid Smile but keep up the good work, i really want some of those monsters in custom story, especially that creepy girl or longhaired man without face and definitely panther, if i can give you advice, try to do an animations to monsters you have already created and put them in custom story and after start to do a new creatures, good luck
08-24-2011 01:52 PM
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Dizturbed Offline
Member

Posts: 160
Joined: Jun 2011
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Post: #203
RE: Hermoor's monsters
How the hell do u make these? Could you please make a tutorial of some sort?
Anyways, amazing models. And what program do u use? Blender? Maya?
Hit me back.

09-06-2011 03:36 PM
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nkmol Offline
Senior Member

Posts: 252
Joined: Feb 2011
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Post: #204
RE: Hermoor's monsters
yes i agree on a tut! hehe xD maybe a timelapse? Angel
these models are great! really creepy ones Big Grin
09-06-2011 03:44 PM
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plutomaniac Offline
Super Moderator

Posts: 4,356
Joined: May 2011
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Post: #205
RE: Hermoor's monsters
you need lots of modeling skills, not easy at all

[Image: 2me72wn.gif]
(This post was last modified: 09-06-2011 04:11 PM by plutomaniac.)
09-06-2011 04:11 PM
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Your Computer Offline
SCAN ME!

Posts: 3,236
Joined: Jul 2011
Reputation: 216
Post: #206
RE: Hermoor's monsters
(09-06-2011 03:44 PM)nkmol Wrote:  maybe a timelapse?

On his youtube channel he has a timelapse video. I don't remember his youtube channel, though.

(09-06-2011 04:11 PM)plutomaniac Wrote:  you need lots of modeling skills, not easy at all

Believe it or not, low poly creations such as these are much easier than they appear, especially if deformity is desired. Adding detail is the harder part.

Tutorials: From Noob to Pro
09-06-2011 04:49 PM
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Hunter of Shadows Offline
Posting Freak

Posts: 764
Joined: Apr 2011
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Post: #207
RE: Hermoor's monsters
Quote: Hehe just had to post this image, but serioulsy don't you think there has to be a element of sickness in the character design? The thought of a invisble ninja has never scared me as much as the thought of a sick confused freak.
Ignoring the fact he can kill you long before you even know he's there...

Incidentally how does Hermoor not have any reputation yet
(This post was last modified: 09-08-2011 02:36 AM by Hunter of Shadows.)
09-08-2011 02:30 AM
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Hermoor Offline
Member

Posts: 194
Joined: May 2011
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Post: #208
RE: Hermoor's monsters
Hello again sorry, I took a break from modeling.
Quote:yes i agree on a tut! hehe xD maybe a timelapse? [Image: angel.gif]
That is a great idea, tell me what you want me to model and I can make a tutorial video where everything is explained. From modeling to texturing Smile Then you guys could try it yourself.

"If you can spend a perfectly useless afternoon in a perfectly useless manner, you have learned how to live"
-Lin Yutang
(This post was last modified: 09-15-2011 01:14 PM by Hermoor.)
09-15-2011 01:13 PM
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Itskody Offline
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Posts: 100
Joined: Mar 2011
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Post: #209
RE: Hermoor's monsters
amazing
09-16-2011 03:31 PM
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Clord Offline
Member

Posts: 141
Joined: Dec 2010
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Post: #210
RE: Hermoor's monsters
We have such lack of cool monsters for Amnesia - The Dark Descent that I would like that you finish them with full animations etc.
09-17-2011 10:04 AM
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