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Abduction: Chapter 3 [RELEASE]
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Anxt Offline
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Posts: 588
Joined: Mar 2011
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Post: #241
RE: Abduction: Chapter 3 [RELEASE]

Did you overwrite the Shrine file? Because that's the one I have been giving everyone else with the same problem, and you are the first it has failed to work for.

12-17-2011 12:23 AM
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SierenH Offline
Member

Posts: 74
Joined: Dec 2011
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Post: #242
RE: Abduction: Chapter 3 [RELEASE]

(12-17-2011 12:23 AM)Anxt Wrote:  Did you overwrite the Shrine file? Because that's the one I have been giving everyone else with the same problem, and you are the first it has failed to work for.
I dont know
12-18-2011 03:08 AM
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Anxt Offline
Senior Member

Posts: 588
Joined: Mar 2011
Reputation: 10
Post: #243
RE: Abduction: Chapter 3 [RELEASE]

All I can suggest at this point is that you try the download again, and overwrite the 2 files that are included. I really don't know what else to tell you.

12-18-2011 03:13 AM
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SierenH Offline
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Posts: 74
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Post: #244
RE: Abduction: Chapter 3 [RELEASE]

Spoiler below!
I am at the end of the game and I can NOT break those blue orbs, I cant through hard enough

will there be a sequel?
(This post was last modified: 12-18-2011 05:50 AM by SierenH.)
12-18-2011 05:18 AM
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Anxt Offline
Senior Member

Posts: 588
Joined: Mar 2011
Reputation: 10
Post: #245
RE: Abduction: Chapter 3 [RELEASE]

There is not a sequel. And for your other problem, jump and throw. It may take some practice, but it is not impossible to do.

12-18-2011 06:06 AM
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SierenH Offline
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Posts: 74
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Post: #246
RE: Abduction: Chapter 3 [RELEASE]

(12-18-2011 06:06 AM)Anxt Wrote:  There is not a sequel. And for your other problem, jump and throw. It may take some practice, but it is not impossible to do.
i figured it out
great game
i finished it Smile
12-18-2011 06:12 AM
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I ZapZap I Offline
Junior Member

Posts: 18
Joined: Oct 2011
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Post: #247
RE: Abduction: Chapter 3 [RELEASE]

As much as I loved the whole custom story, I will have to admit that the final boss battle was the low-point of the adventure. For Mea Culpa, I highly suggest straying away from a boss fight, considering Amnesia wasn't designed with that sort've thing in mind. Unless of course, you can figure out some mechanic that would make one interesting.

12-18-2011 03:52 PM
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