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Hmm...
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laser50 Offline
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Post: #1
Hmm...
As the HLP1 Engine is Open-Source, And there are Penumbra models everywhere, wouldn't it be easier to make a multiplayer out of penumbra instead of Amnesia? Just because the HLP1 engine is open-Source..?

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06-22-2011 03:24 PM
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Urkle Offline
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Post: #2
RE: Hmm...
Currently there is no networking code inside of HPL1, nor is it really written in a way to support multi-player. It may be doable, but will take a bit of work, as it's not just networking code, but all the synchronization and predicting code that has to be written inside of the engine.

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06-22-2011 03:27 PM
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laser50 Offline
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Posts: 243
Joined: Apr 2011
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Post: #3
RE: Hmm...
(06-22-2011 03:27 PM)Urkle Wrote:  Currently there is no networking code inside of HPL1, nor is it really written in a way to support multi-player. It may be doable, but will take a bit of work, as it's not just networking code, but all the synchronization and predicting code that has to be written inside of the engine.

I would like to show something:
http://www.m2-multiplayer.com/

This, is mafia 2 Made by a single person. And as far as i know, Mafia 2 also has no sync.
Anyway, It would be Awesome to see something like this.

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06-28-2011 06:00 PM
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