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Work in progress Envy the Dead
JetlinerX Offline
Senior Member

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RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

I would shit bricks of someone got the hunter to work, that thing is scary as f*ck!

Lead Developer of "The Attic"
~Slade Mitchell

Chapter 3 (REL)

04-16-2012, 12:51 AM
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plutomaniac Offline
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RE: Envy the Dead

news awaiting authorisation
06-20-2012, 09:08 PM
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plutomaniac Offline
Super Moderator

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RE: Envy the Dead

http://www.moddb.com/mods/unbirth-envy-t...ntinuation

Hello ATDD Fans,

I'm glad to announce that EtD will now be continued after pretty much 10 months of inactivity. I started working on the mod half a month ago mainly focusing on file optimizations and organization meaning that now EtD is an IFC (Isolated Full Conversion) mod as mentioned by My Computer and Tanshaydar at the forums. Although it took me some time to figure out how this works, I have managed everything so far. Let's also not forget the time I spent relearning the editors and tools (yes, I had forgotten a lot o things). Moreover, I am now writing down the creator of each custom model I use which is obviously important for the credits in the end.

Beside these, I am now finishing the 4th map (the Mansion) which is the biggest so far and also I have started to use many custom models which makes the mod way less Amnesia-ish. This is a sneak peak:

[Image: Amnesia_2012-06-20_22-01-14-28.png]

I can tell you for sure that the game will not be released soon as I am now looking to rest for a while. I am also going to use the Amnesia Machine for Pigs improved outdoor environments as well any new addons, models, fixes or scripts. Recently, someone was also making a working gun for Amnesia which I hope will be able to use only on very rare cases as the original Unbirth did.

Well that's all for now! Smile
(This post was last modified: 09-14-2012, 11:49 PM by plutomaniac.)
06-21-2012, 03:16 PM
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The chaser Offline
Posting Freak

Posts: 2,486
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RE: Custom lamp entities problem

Weird... err... you say it's an entity, right? The only thing that comes up to me is that it doesn't have body (but I think you are too clever to let that fail).

Maybe you have a clip plane in the way? I don't really know, your thing is kinda weird.

Anyways, I hope it helped Wink

PS: It's the first time I see a moderator asking for help in the Dev_support.

EDIT: Aggggh, sorry for necromancy! I didn't see the post date. I was just "User-diving". I look at the user profile and I go to the thread they are looking at.
Sorry, moderators and people.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
(This post was last modified: 12-06-2012, 10:40 PM by The chaser.)
12-06-2012, 10:39 PM
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plutomaniac Offline
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RE: Custom lamp entities problem

Indeed that's an old thread. I never really solved that problem and I don't intend to after a year plus, I used ctrl+f to find the lamp and then move or delete it.
12-06-2012, 11:56 PM
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Statyk Offline
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RE: Custom lamp entities problem

Lol How do you guys FIND these threads that are so old?
12-07-2012, 04:46 AM
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plutomaniac Offline
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RE: Custom lamp entities problem

(12-07-2012, 04:46 AM)Statyk Wrote: Lol How do you guys FIND these threads that are so old?

by looking the started threads section at the profile of the poster Big Grin
(This post was last modified: 12-07-2012, 10:01 AM by plutomaniac.)
12-07-2012, 10:01 AM
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Hardarm Offline
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RE: Envy the Dead

Is this dead? Sorry 4 Bump.

listen to boards of canada
12-16-2012, 11:32 AM
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plutomaniac Offline
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RE: Envy the Dead

No, it is not dead. The truth is though that it hasn't evolved since the news above. The primary reason was as I said:

(06-21-2012, 03:16 PM)plutomaniac Wrote: I can tell you for sure that the game will not be released soon as I am now looking to rest for a while. I am also going to use the Amnesia Machine for Pigs improved outdoor environments as well any new addons, models, fixes or scripts.

#include <stdio.h>

int main (void)
{
printf("\nEtD is not Dead!\n");
return 0;
}
12-16-2012, 12:34 PM
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Statyk Offline
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RE: Envy the Dead

I was actually looking at this yesterday. Strange... =P Glad to hear it's not abandoned!
12-16-2012, 08:03 PM
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