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[WIP] Anthropomorphism - A team effort
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teddifisk Offline
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Post: #11
RE: [WIP] Anthropomorphism - A team effort
This sounds cool, hope to see some pictures soon! Btw, who is creating the monster and models?

07-07-2011 12:41 PM
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Acies Online
Posting Freak

Posts: 1,276
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Post: #12
RE: [WIP] Anthropomorphism - A team effort
I hope we can make this project live up to all of your expectations!

As for the monster and models; I am the one making them.

[Image: mZiYnxe.png]


07-08-2011 02:22 PM
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Acies Online
Posting Freak

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Post: #13
RE: [WIP] Anthropomorphism - A team effort
A progress update:

Here are some pictures of maps I have made:
https://www.dropbox.com/gallery/20790433...m?h=dc8f70

Feel free to reply with input if anything feels weird or out of place. After a while you just go blind constantly staring at your own work. The last three pictures are from one of my side-quest maps: "The garden."

What I am currently doing:
I am currently trying my hand at making my first map in Maya. So far it's pretty okay, but it will be interesting to view it in game. It's a cave section I'm making, which is why it seems more logical to make it in Maya.

I have also figured out some stuff around animations and can announce that Hermoor's girl model will be used in the story (with some fun animations I'll come up with Smile ).

Other than that I've also pursued a (for now) "secret" cool idea, which I will upload a video of as soon as it is ready.

[Image: mZiYnxe.png]


08-06-2011 01:32 AM
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Acies Online
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Post: #14
RE: [WIP] Anthropomorphism - A team effort
Update:

I have completed the cave part in Maya. It still needs major work in the level editor to be ready. Everything went okay! Wink Only trouble was that I deleted some faces in Maya, which caused some issues once imported (see through walls). I'll solve that somehow.

Hermoor's girl is almost ready to be used in game too. I think I will send him the map she will be used in once it is ready, for a sort of preview of his work & mine.

[Image: mZiYnxe.png]


08-17-2011 09:21 AM
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plutomaniac Online
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Post: #15
RE: [WIP] Anthropomorphism - A team effort
can't wait to see the girl in action!

[Image: 2me72wn.gif]
08-17-2011 09:28 AM
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Rapture Offline
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Post: #16
RE: [WIP] Anthropomorphism - A team effort
I don't know who Hermoor's girl is based off, but is anyone gonna voice her?
08-17-2011 01:35 PM
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Acies Online
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Post: #17
RE: [WIP] Anthropomorphism - A team effort
(08-17-2011 01:35 PM)Rapture Wrote:  I don't know who Hermoor's girl is based off, but is anyone gonna voice her?

Yes, Karai16. She hasn't been on the forums for a while though so I might have to search for someone new Smile

[Image: mZiYnxe.png]


08-17-2011 02:41 PM
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schmupper Offline
Junior Member

Posts: 23
Joined: Aug 2011
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Post: #18
RE: [WIP] Anthropomorphism - A team effort
More updates to the people!

Btw, would be nice with some good old voice characters like those from penumbra Big Grin a new Clarance... or Red... :]

Anthropomorphism... you just took the most complicated word you could find Tongue?

"Heard of the new awesome custom story for Amnesia?"
"No, i don't think so? What is the name of the story?"
"Anthro.... Anthro... Anthro... Eh fuck it. Let's play l4d instead."

''Oh. My. God. He's DEAD. Quickly, if he hasnt started to smell, give him the kiss of life!''

Clarence - The monkey hater
(This post was last modified: 08-30-2011 09:44 PM by schmupper.)
08-30-2011 09:13 PM
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Acies Online
Posting Freak

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Post: #19
RE: [WIP] Anthropomorphism - A team effort
I have started school again on a new semester so not that much new Smile Then I'm working on a map for the "teamnesia project", which I'm kind of putting alot of work into. This one will be picked up though - as I have put quite some work into it!

Concerning the name it is indeed a reference to much of the story - even though it sounds like blabberish.

[Image: mZiYnxe.png]


08-30-2011 10:32 PM
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