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Particle Systems
SLAMnesia Offline
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Joined: May 2011
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#1
Particle Systems

How do you make a particle System trigger in a function? I have no idea
thanks
07-04-2011, 09:15 PM
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rojkish Offline
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#2
RE: Particle Systems

CreateParticleSystemAtEntity(string& asPSName, string& asPSFile, string& asEntity, bool abSavePS);
07-05-2011, 12:22 AM
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SLAMnesia Offline
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Posts: 99
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Joined: May 2011
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#3
RE: Particle Systems

can i get more than that? I've filled that out and this is what I have:

CreateParticleSystemAtEntity("", "ps_dust_elevator_crash", "garbageps2", false);

but it still doesnt work on que, it just triggers the second the map loads and not when the function is called
07-05-2011, 08:13 AM
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Paulpolska Offline
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#4
RE: Particle Systems

Show full script

MY CUSTOM STORY - - STILL ALIVE - -
http://www.moddb.com/mods/still-alive
07-05-2011, 09:34 AM
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