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Affecting Real-Life Sanity
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Kurton Offline
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Post: #11
RE: Affecting Real-Life Sanity
This can also probably be done with much subtler visual changes, maybe none at all. For example, I was once out in a dense field, working to pull up invasive brush in in the midst of tall grass and weeds, and the weather was pretty damn cloudy, so a lot of grey. Then the sun decided to push through the overcast, and brightened everything, and then I just noticed, all of a sudden; there were yellow dandelions everywhere. And I had not even noticed them just minutes before, as though they had all sprung up in no time.

This effect may be hardest to pull off in horror, however, as it entails not immediately seeing something while indeed looking almost straight at it. But it is certainly in league with that "It wasn't quite like that before o.O"

Whatever, just throwing ideas out.

07-08-2011 05:49 AM
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Kyle Offline
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Post: #12
RE: Affecting Real-Life Sanity
(07-08-2011 05:49 AM)Kurton Wrote:  This can also probably be done with much subtler visual changes, maybe none at all. For example, I was once out in a dense field, working to pull up invasive brush in in the midst of tall grass and weeds, and the weather was pretty damn cloudy, so a lot of grey. Then the sun decided to push through the overcast, and brightened everything, and then I just noticed, all of a sudden; there were yellow dandelions everywhere. And I had not even noticed them just minutes before, as though they had all sprung up in no time.

This effect may be hardest to pull off in horror, however, as it entails not immediately seeing something while indeed looking almost straight at it. But it is certainly in league with that "It wasn't quite like that before o.O"

Whatever, just throwing ideas out.

If I might say from Lord of the Rings, if any of you guys watched it, when a half elf/hobbit named Frodo is stabbed in the chest with a 'cursed' sword from a wrath. So they got to get him treated or else he'll become a wrath. So Frodo and the people he is going with come across these statues of rock and the sun comes out and then there is a crown of flowers on one of the statue's head.

Or am I thinking of the wrong part? xd

07-08-2011 02:09 PM
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Need4Power Offline
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Posts: 178
Joined: Jan 2011
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Post: #13
RE: Affecting Real-Life Sanity
Very intersting idea i must say.
I don't know if it is possible,because i'm not making custom stories,but i have a few ideas.

To simulate the sense of insanity,you can try a few things.

1. First,Make illusions. Pictures that change when you unaware to them,make some creppy/unknown sounds near some places,make objects appear and disappear randomly during the game.

2. Do something the player not expecting to,make objects to make sounds they don't usually do,just do some weird stuff XD


Do Something like this i think Tongue
07-08-2011 02:31 PM
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DRedshot Offline
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Post: #14
RE: Affecting Real-Life Sanity
heh, another idea, if you can model you could do something very creepy with the iron maiden, change it's sad frowning face to a creepy smiling face... so when you look at it, its sad, then you look back and it's smiling. most people would not notice straight away that somethings changed, but something would look not quite right about it... very disturbing in my opinion!

07-08-2011 03:15 PM
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SLAMnesia Offline
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Post: #15
RE: Affecting Real-Life Sanity
Regarding the original post of making things change when you aren't looking; I dont have the time to find the thread but there is one called Wall Entities and some guy made every wall but made them as an entity so you can make them inactive (disappear) I've done some really clever stuff with it and I'm sure you have your ideas as well
07-11-2011 12:00 AM
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Im_Sexy Offline
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Post: #16
RE: Affecting Real-Life Sanity
Very interesting topic indeed, nice ideas.
Btw how do i make a object disappear/change when you arent looking?
07-11-2011 09:33 PM
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Kyle Offline
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Post: #17
RE: Affecting Real-Life Sanity
(07-11-2011 09:33 PM)Im_Sexy Wrote:  Very interesting topic indeed, nice ideas.
Btw how do i make a object disappear/change when you arent looking?

The only working way I know of is to make the player look somewhere else when you do it.

07-11-2011 09:54 PM
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laser50 Offline
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Post: #18
RE: Affecting Real-Life Sanity
(07-11-2011 09:33 PM)Im_Sexy Wrote:  Very interesting topic indeed, nice ideas.
Btw how do i make a object disappear/change when you arent looking?

Make some wind, LookAt command.
Then do that quickly.

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07-11-2011 10:05 PM
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Im_Sexy Offline
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Post: #19
RE: Affecting Real-Life Sanity
Sorry to sound like a noob... but how do i do these above ^?
07-11-2011 10:45 PM
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bigfoot Offline
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Post: #20
RE: Affecting Real-Life Sanity
Isn't there a script command to create static objects at certain places? cause then you will be able to pull of a nice "enter a room the entrance dissapears" effect. I know there is one for entitie's
07-12-2011 10:17 AM
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