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DRedshot's Models (+ New Models)
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DRedshot Offline
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Posts: 373
Joined: Jun 2011
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Post: #1
DRedshot's Models (+ New Models)
Other people are sharing their creations, so I've decided to do the same. This thread was originally to showcase my first models, but I'm going to recycle it and use it for all my models!

Shelves: Contains two models, one has two textures.
Spoiler below!

Shelf 1:

.jpg  Pic3.jpg (Size: 59.28 KB / Downloads: 347)

Floating Shelf_Nice

.jpg  Pic1.jpg (Size: 91.42 KB / Downloads: 299)

Floating Shelf_Worn

.jpg  Pic2.jpg (Size: 100.08 KB / Downloads: 257)


Download Links:
(Go to bottom of post)


A tip for the floating shelf - sometimes the wall type doesn't look right for the shelf, an example is the Castlebase wall. this is because of the bump mapping, the wall texture 'moves' behind the shelf, so it looks unnatural. A trick i have learned is to experiment. In my CS I have placed Lever_Wall_Mounts behind the shelf, and now it looks like it has been screwed onto the wall, rather than just stuck there Smile

Fence pack: contains three fences and a welder
Spoiler below!

Fences:
[Image: modelview20110930190339.png]
Download Links:

This is a static Object! Put the extracted folder into static_objects

.Rar
Download Here!!!

The picture doesn't show you the two other fence pieces or the welder on it's own, but they are in the same style as the one in the picture. Also, I know there is already a fence in the Zimmerman Objects, but it is a full circle of fence. If you want straight fences, feel free to use these instead Smile

Furniture Drawer thing...
Spoiler below!

Drawer thing
[Image: modelview20110930190252.png]
Download Links:
(link at bottom of page)

You might have to tweak the size in LevelEditor because for some reason I get problems if I scale models in ModelEditor - The same goes for all my models!


Download Links for the shelf entities: Both are contained in one .RAR file
http://www.mediafire.com/?tna7tli2fizidbx

(This post was last modified: 04-23-2012 10:42 PM by DRedshot.)
07-15-2011 12:43 AM
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Tanshaydar Offline
From Beyond

Posts: 3,091
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Post: #2
RE: First model
Well, for a first, it's pretty good. Keep it up!

07-15-2011 12:52 AM
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yasar11732 Offline
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Post: #3
RE: First model
They look pretty decent!

07-15-2011 12:52 AM
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DRedshot Offline
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Posts: 373
Joined: Jun 2011
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Post: #4
RE: First model
thanks for the encouragement, i will try to make something more challenging next time, and i will spend a bit of time on it, like a drawer or cupboard

07-15-2011 12:57 AM
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Danny Boy Offline
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Post: #5
RE: First model
not bad at all Big Grin even for first try!

"Being intelligent, is not reading a poem and instantly understanding what it means. It is not understanding it but wanting to."

Adriano Portugal
07-15-2011 01:41 AM
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Streetboat Offline
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Post: #6
RE: First model
You should just keep improving the same model instead of starting new ones. Get more experience by trying the finer details Smile

Examples include rounded corners, warps in the wood, wear and tear on the corners and so on.

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07-15-2011 03:49 AM
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DRedshot Offline
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Posts: 373
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Post: #7
RE: First model
thanks for the feedback streetboat, later today I might do a couple of improvements, such as smoothing the corners and little chips in the wood. I wouldn't know where to start with warps in the wood, would I need to make a new texture?
Also, when you make a mesh, do you make the full mesh first, and then add detail, or do you make the detail as you go along?
Also one more question. How do you know how big to make the mesh in maya? my shelf is about twice the size it should be? do you import a template mesh from the game or something else??

07-15-2011 10:40 AM
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yasar11732 Offline
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Post: #8
RE: First model
This is obviously that way to go about it but, I make a building long cup in blender and size it in model editor Smile The more you make models the more you start to feel how big it should look in your 3d program I guess.

07-15-2011 11:16 AM
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Tenno Offline
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Post: #9
RE: First model
That's your first model? Nice Smile

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07-15-2011 12:19 PM
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plutomaniac Offline
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Post: #10
RE: First model
if you want, upload it in this topic. Its always nice to see new models. I'm thinking of using it at Unbirth mod if you like.

Keep up the good work! Smile

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07-15-2011 03:47 PM
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