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billboard goes through walls
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SLAMnesia Offline
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Posts: 94
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Post: #1
billboard goes through walls
I have this funky looking sun in my map, and it appears to show through walls. so how do i counter this?


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08-07-2011 10:45 PM
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DamnNoHtml Offline
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Posts: 386
Joined: Sep 2010
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Post: #2
RE: billboard goes through walls
Do you perhaps have a Radeon HD 5830 Graphics card?

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08-07-2011 10:54 PM
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Tanshaydar Offline
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Post: #3
RE: billboard goes through walls
It might be a depthtest issue too, check that billboard's material if it uses depthtest.

08-07-2011 11:00 PM
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SLAMnesia Offline
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Posts: 94
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Post: #4
RE: billboard goes through walls
I have ATI Mobility Radeon HD 5470, but I don't think its the graphics card. Ill check the depth test 1 sec.

It doesn't say anything about a depth test in the editor
I have the problem in the editor but not in game.. weird
(This post was last modified: 08-08-2011 12:49 AM by SLAMnesia.)
08-07-2011 11:58 PM
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Streetboat Online
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Posts: 658
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Post: #5
RE: billboard goes through walls
It should be in the texture browser when you select the texture, or you can look at it in the material editor. If it is, you might have to use a different texture, one that doesn't check the render depth.

Cool idea with the sun though- looks nice Smile

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(This post was last modified: 08-08-2011 01:35 AM by Streetboat.)
08-08-2011 01:34 AM
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SLAMnesia Offline
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Posts: 94
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Post: #6
RE: billboard goes through walls
Smile thanks ill check it out
08-08-2011 08:17 PM
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