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Triggering Sound and Insanity
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HansEnMilan Offline
Junior Member

Posts: 6
Joined: Aug 2011
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Post: #1
Triggering Sound and Insanity

Hello Again,

I was wondering how to trigger sound and an insanity event.

First off sound, When I place a sound and then try to code it and load up the map, the sound starts immediately instead of starting when I enter the area?

Secondly, I was using the debug tool and found some cool insanity effects were the screen turns read, etc how can I trigger this?

Thanks in advance!
08-15-2011 05:11 PM
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HansEnMilan Offline
Junior Member

Posts: 6
Joined: Aug 2011
Reputation: 0
Post: #2
RE: Triggering Sound and Insanity

Bump <3 sorry :$
08-15-2011 09:56 PM
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Your Computer Offline
SCAN ME!

Posts: 3,475
Joined: Jul 2011
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Post: #3
RE: Triggering Sound and Insanity

(08-15-2011 05:11 PM)HansEnMilan Wrote:  First off sound, When I place a sound and then try to code it and load up the map, the sound starts immediately instead of starting when I enter the area?

If by "place a sound" you mean in the level editor, then note that sounds placed in the level editor will always play when the user is within range in game.

(08-15-2011 05:11 PM)HansEnMilan Wrote:  Secondly, I was using the debug tool and found some cool insanity effects were the screen turns read, etc how can I trigger this?
http://wiki.frictionalgames.com/hpl2/amn...en_effects

Tutorials: From Noob to Pro
08-15-2011 11:57 PM
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