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A very basic guide to creating your first model in Maya
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Gamemakingdude Offline
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Post: #21
RE: A very basic guide to creating your first model in Maya
I have no idea how to make one, or rather do both uv mapping and texturing.

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Stephanos house
11-03-2011 03:41 PM
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Acies Online
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Post: #22
RE: A very basic guide to creating your first model in Maya
I'm going to release a video guide of some UV mapping soon. I've done it, but I need to re-record the sound.

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11-03-2011 06:55 PM
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Gamemakingdude Offline
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Post: #23
RE: A very basic guide to creating your first model in Maya
That would be better, i learn much easier by watching videos Big Grin

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Stephanos house
11-04-2011 12:21 AM
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Gamemakingdude Offline
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Post: #24
RE: A very basic guide to creating your first model in Maya
Acies, can you texture and create a bump map for my enemy while im waiting for the video?

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Stephanos house
11-04-2011 03:19 PM
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Acies Online
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Post: #25
RE: A very basic guide to creating your first model in Maya
(11-04-2011 03:19 PM)Gamemakingdude Wrote:  Acies, can you texture and create a bump map for my enemy while im waiting for the video?
I'm sorry no.

[Image: mZiYnxe.png]


11-05-2011 03:46 PM
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Unearthlybrutal Offline
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Post: #26
RE: A very basic guide to creating your first model in Maya
Thanks for the great guideSmile
--> Going to make a few entities for my mod.

When Life No Longer Exists
Full-conversion mod
11-16-2011 01:35 PM
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Statyk Offline
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Post: #27
RE: A very basic guide to creating your first model in Maya
SHOOT, Nevermind! I never had the view on "textured"... lol stupid me >>

(This post was last modified: 11-20-2011 06:53 AM by Statyk.)
11-20-2011 06:40 AM
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Mine Turtle Offline
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Post: #28
RE: A very basic guide to creating your first model in Maya
youre amazing, thank you so much acies! <3
11-22-2011 09:14 PM
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Mine Turtle Offline
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Post: #29
RE: A very basic guide to creating your first model in Maya
fuck, acies, i need some help man. i traced a picture with the cv curve tool, then revolved the surface, and modified the shape of it. this is not the problem though, my problem is that.. well... my UV points dont show up on the UV snapshot or anything. and when i try exporting my model, then i get a bunch of collada errors, and when i try opening the dae file in the modelview then i get a blackbox error. any ideas on what to do?
12-18-2011 02:07 AM
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Acies Online
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Post: #30
RE: A very basic guide to creating your first model in Maya
(12-18-2011 02:07 AM)darkadders Wrote:  fuck, acies, i need some help man. i traced a picture with the cv curve tool, then revolved the surface, and modified the shape of it. this is not the problem though, my problem is that.. well... my UV points dont show up on the UV snapshot or anything. and when i try exporting my model, then i get a bunch of collada errors, and when i try opening the dae file in the modelview then i get a blackbox error. any ideas on what to do?
My guess is:
http://cg.tutsplus.com/tutorials/autodes...maya-2009/

Do steps 1 & 10 & 11.


You can follow the above guide to learn more about UV mapping Smile

[Image: mZiYnxe.png]


12-18-2011 04:16 AM
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