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A very basic guide to creating your first model in Maya
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Mine Turtle Offline
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Post: #31
RE: A very basic guide to creating your first model in Maya
(12-18-2011 04:16 AM)Acies Wrote:  
(12-18-2011 02:07 AM)darkadders Wrote:  fuck, acies, i need some help man. i traced a picture with the cv curve tool, then revolved the surface, and modified the shape of it. this is not the problem though, my problem is that.. well... my UV points dont show up on the UV snapshot or anything. and when i try exporting my model, then i get a bunch of collada errors, and when i try opening the dae file in the modelview then i get a blackbox error. any ideas on what to do?
My guess is:
http://cg.tutsplus.com/tutorials/autodes...maya-2009/

Do steps 1 & 10 & 11.


You can follow the above guide to learn more about UV mapping Smile
awesome! but im stuck on part 10

i get an error saying:

// Error: This command requires at least 1 argument(s) to be specified or selected; found 0.


sorry bout the nagg Confused, im kinda new to modeling n such
12-21-2011 04:05 PM
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Acies Offline
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Post: #32
RE: A very basic guide to creating your first model in Maya
Right click the model --> Faces. Then select all of the faces of the model. Then do step 10 :>

[Image: mZiYnxe.png]


12-21-2011 06:35 PM
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hoppem Offline
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Post: #33
RE: A very basic guide to creating your first model in Maya
umm i have autedesk 3ds max will that work
12-22-2011 12:06 AM
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Khyrpa Offline
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Post: #34
RE: A very basic guide to creating your first model in Maya
Hooray it works!
Spoiler below!

[Image: cubeswork.jpg]
Thanks again Acies!

12-22-2011 02:26 PM
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Acies Offline
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Post: #35
RE: A very basic guide to creating your first model in Maya
(12-22-2011 12:06 AM)hoppem Wrote:  umm i have autedesk 3ds max will that work
I think so (the user Sel has made models using max), but I have zero experience of it :>

(12-22-2011 02:26 PM)Khyrpa Wrote:  Hooray it works!

Spoiler below!


[Image: cubeswork.jpg]

Thanks again Acies!
Congratz!

[Image: mZiYnxe.png]


12-22-2011 06:39 PM
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Mine Turtle Offline
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Post: #36
RE: A very basic guide to creating your first model in Maya
(12-21-2011 06:35 PM)Acies Wrote:  Right click the model --> Faces. Then select all of the faces of the model. Then do step 10 :>


for some reason there is no ''faces'' tab in the rightclick O.o

this is a really basic model, made from 1 shape, there are no additional addons to it. any chance i could send you it and maybe you could figure out what is wrong with it? ^^

thanks for the help, i really appreaciate it!
12-22-2011 06:52 PM
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devin413 Offline
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Post: #37
RE: A very basic guide to creating your first model in Maya
Hey I have a problem with my model ... after i export it and open it in the model editor everthink is wrong ... look pics
can you help me with that ?


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Boris Game Studios: Devin413 Moddels Maps Scripts.
Tenebris Lake
Killings In Altstadt

(This post was last modified: 03-21-2012 05:54 PM by devin413.)
03-21-2012 05:53 PM
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DaAinGame Offline
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Post: #38
RE: A very basic guide to creating your first model in Maya
Finally! A good tutorial. Thanks a million for posting this, when I start on my next custom story (After Chapter 2) this is going to really help me out. I haven't even bothered to open up a model editor program just due to the fact I would instantly be lost. I'm just happy I can work level editor ;P scripting is more of my thing. Well thanks again!

Realm Of Another Chapter 1: http://www.frictionalgames.com/forum/thread-14142.html
Realm Of Another Chapter 2: Postponed
Adder Halls: 5%
03-21-2012 09:22 PM
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Acies Offline
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Post: #39
RE: A very basic guide to creating your first model in Maya
(03-21-2012 05:53 PM)devin413 Wrote:  Hey I have a problem with my model ... after i export it and open it in the model editor everthink is wrong ... look pics
can you help me with that ?
Hmm, is the pivot point centered at 0,0,0 in Maya? Drop down menu "Mesh" --> Combine || "Mesh" Separate will bring the pivot point of all meshes to 0,0,0.

Other than that the model itself should be assigned a material & texture :>

(03-21-2012 09:22 PM)DaAinGame Wrote:  Finally! A good tutorial. Thanks a million for posting this, when I start on my next custom story (After Chapter 2) this is going to really help me out. I haven't even bothered to open up a model editor program just due to the fact I would instantly be lost. I'm just happy I can work level editor ;P scripting is more of my thing. Well thanks again!
Happy modeling! :>

[Image: mZiYnxe.png]


03-22-2012 12:35 PM
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Stepper321 Offline
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Post: #40
RE: A very basic guide to creating your first model in Maya
I wanna do this with Cinema 4D, anyone got some experience with that Smile ?

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03-22-2012 04:46 PM
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