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Amnesia Retail Release, GDC & IGF.

Tomorrow we will begin our journey to the GDC, during the exhibit days (March 2nd to 4th) we can be found showing Amnesia in the IGF Pavilion.

The reason for us being in the IGF section is because we have been nominated in three categories this year! We are all very excited about this and nothing could be a better excuse for us to attend the GDC for the first time.

In other news, last week Amnesia: The Dark Descent got a retail release in North America. Published by THQ and appears to be readily available in all stores one could wish for. Please be advised to keep your fingers close to your body or else the duck might bite!

What have we been up to as of late? A lot! It's too early to show anything yet, but while waiting for some solid details remember that progress can always be found in the blog. At least for some of the stuff we are working on...

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See you all next year!

From all of us, to all of you,

As the year is coming to an end, we here at Frictional Games would like to take a minute to reflect. Four years have past since we first started – four years filled with monsters and terrifying revelations, and we even managed to make a few games. Our latest abomination, Amnesia: The Dark Descent, was released only four months ago and we have been fortunate to receive kind words from both the press as well as our fans.

Earlier this month we were awarded by the popular multimedia news site, IGN, first place in the categorizes: Best of PC 2010 – Coolest Atmosphere and Best of PC 2010 – Best Horror Game. Simply being able to compete with games besting our budget at a hundredfold, is a tremendous feat. Having won, we are humbled and honored.

As the winter solstice is approaching, we feel it is time to take a few days of vacation. This is, after all, when the trolls come out to feed and we will need our strengths to fight them off. Meanwhile, feel free to abuse our hospitality by grabbing a copy, or two, of Amnesia: The Dark Descent and Penumbra Collection at a 50% discount. We will be back on the 3rd of January to clean up the mess.

Also, have a look at the neat improvements we’ve done to our shop.

  • Taxes(vat) are now included in the displayed price, no matter what country you are in.
  • Your Penumbra Collection-purchase, is no longer limited to one platform. Buy one and play Penumbra on Windows, Mac OS, and Linux.
  • If you buy both Amnesia: The Dark Descent and the Penumbra Collection we will give you a 40% discount on the second game.
  • All purchases comes with a lifetime backup of all games and serial numbers, available from Frictional Games’ shelf. Well, at least as long as we are around and able to provide the service.
  • We are now able to accept payments via credit cards, PayPal, and mobile phones.

Warm yuletide greetings to you all and a happy new year,
Frictional Games

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An Absolutely Horrific Sale & New Store For Mobile Payments

This Weekend Only (October 29 - October 31)

What would Halloween be without a bone chilling adventure? Why even get out of bed in the morning?
Don’t hit that snooze button just yet, because Frictional Games has got your back. 50% discount! That’s right, Amnesia: The Dark Descent, a game already going for the measly sum of $20, can now be yours for only $10. So, if you haven’t already acquired this critically acclaimed title, be sure to do so now and make Halloween your favorite holiday.

Sold! But, I don’t have a credit card. What should I do?
Well, you are in luck. Frictional Games can now offer payment through your mobile phone when buying from our store. All you need is to be able to send and receive text messages and you can purchase Amnesia: The Dark Descent by adding the cost directly to your phone bill. No extra bills, no credit cards, no hassle.

Are you worried about the system requirements? Never got around to that upgrade? Are you running a delightfully weird OS?
Frictional Games knows how that story goes and have pushed ourselves to get those requirements way down for everyone. That’s right, Amnesia: The Dark Descent is available for Windows, Mac OS X, and Linux. Don’t be surprised if the game does not only run, but flies on your computer!

“Je ne comprend pas, Ich verstehe nicht!” Are you one of our many friends who prefer a bit more “European” experience? Is perhaps all this gibberish to you?
Amnesia: The Dark Descent is available in not one, but five languages. English, French, German, Italian, and Spanish. We have them all. There is no excuse, this game is for everyone. Capisce?

Here at Frictional Games we think everyone should have the opportunity to tremble from fear, especially at such an important and bloodcurdling holiday as Halloween. That is why we are offering both Amnesia: The Dark Descent and the Penumbra Collection at a 50% discount!

The Sale only last from October 29th through October 31st, so hurry up!

Credit card & PayPal: http://store.frictionalgames.com
Mobile payment: http://mobile.frictionalgames.com

Amnesia: The Dark Descent
Amnesia: The Dark Descent is a first person horror game with a focus on immersion. It is a game where atmosphere and story comes first. A breeze of fresh air, in a genre otherwise populated by “one-man-army action hero” sagas. In Amnesia you are almost completely defenseless, something we believe not only makes the game a lot scarier, but also gives a vastly different experience.

Enter an interactive nightmare where reality is a fragile concept.

Do you have what it takes to survive?

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Amnesia: The Dark Descent Mac & Linux updated to 1.0.1

It took a bit longer, but now the Mac and Linux versions of Amnesia: TDD has been updated to 1.0.1. The updated includes the same fixes as the original Windows update. Check the Mac support page and Linux support page for more details.

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Amnesia: The Dark Descent updated to 1.0.1

Today we have released a patch for Amnesia: The Dark Descent. The main reason for the update is to make sure the Radeon X1000 Series of cards work as intended. We have also included a whole bunch of other fixes and changes, check our support page for me specific information.

While at it the tools for making custom stories has also been updated to make use of the changes. So far the tools have spurred interest beyond what we anticipated, if interested to see what's cooking check the forum.

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