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Penumbra: Overture, HPL1 Engine and OALWrapper released as open source

Helsingborg – Sweden - 14th of May 2010

Frictional Games is proud to announce the release of the source code for our first game Penumbra: Overture, together with the source code for the engine and tools used in its creation. This comes as a reply to the great success of the Humble Indie Bundle, in which over 1 million dollars has been donated to the participating developers and charities. Apart from Penumbra, the source codes for the indie games Aquaria, Gish and Lugaru (all available in the Humble Indie Bundle) are also released. We hope that these source code releases will be of use to the community, help aspiring game programmers and perhaps act as a base for other projects.

Penumbra: Overture contains a unique physics interaction system for first person games, a system that has been exclusive to the series and not found in any other game. With the release of the source code, we hope this will change as the interaction system can be used for much more than our genre specific horror games. The source code is currently running on Windows, Mac OS X and Linux – with the public release of the source code, perhaps even more platforms can be supported!

"We have been talking about releasing the engine and game code as open source for quite some time. With the success of the Humble Indie Bundle came the perfect opportunity and we decided to join the other games in releasing our code. Although the code for the game and engine encompass several years of work, it is not actively used today. It was basically just rotting away in the dark corners of our hard drives. It feels much better to have it published in the open, where it has a chance to grow and do some good. I hope that it will be found useful and I am excited to see what people can do with it!"
- Thomas Grip, Programmer and Co-Founder.

The source code has been uploaded to GitHub where it is easy for people to download the latest version, suggest patches, make new versions of the code and much more. To kick start the development we have also put up a dedicated section in our forum, where people can discuss the code and where we will try to provide as much help as we can. We have also written a more detailed overview of what the code contains in our blog, so interested parties should go there for more information.

Links of interest

http://github.com/FrictionalGames
Go here to get hold of the source code.

http://frictionalgames.com/forum/
Our official forums where more information and discussion about the source code release can be found. We hope that this will act as a fertile ground for people to get help, get into the source code and where we will try and provide help.

http://frictionalgames.blogspot.com/
The official blog that contains a post with a lengthier discussion of what the source code release contains.

http://www.penumbragame.com/
Information about Penumbra: Overture and the other games of the Penumbra series. Penumbra is available for Windows, Mac OS X and Linux.

http://www.wolfire.com/humble
The Humble Indie Bundle, where Penumbra: Overture and 5 other indie games can be purchased at a price of your own choosing. Also check here for more information on the open source releases of the other games.

About Frictional Games
We are a small independent game developer located in the south of Sweden or, to be more precise, located on the Internet - the company is office-free. We develop unique technologies in form of a game engine and tools that are tailored specifically after the games that we create. Currently with a crew of five in-house and a network of contractors to utilize during production we can be dynamic and efficient, increasing production at key moments. Visit http://www.frictionalgames.com/ for more information.

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Insane Amnesia Discount!

Since the Humble Indie Bundle has put us in such a good mood, we now would like to offer Amnesia: The Dark Descent pre-orders at a whooping 50% discount. That is a total of only $10 / ≈€8 / ≈£7!

Take note that this will only last until 11th of May, so hurry up! This will will probably be the cheapest way to get your hands on Amnesia this year!

As always, please spread the word and help us reach that extra-content-milestone of 2000 pre-orders.

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Humble Indie Bundle - 5 Indie games for a price that you decide!

The Bundle
Five independent game developers, headed by Wolfire Games, have joined forces and created a bundle of games. The bundle consists of: Aquaria, Gish, Lugaru HD, Penumbra: Overture and World of Goo.

Everybody that gets the bundle are also able to buy the remaining Penumbra games (Black Plague and Requiem) with a 75% discount (for only $5 that is)!

Go to the Humble Indie Bundle Website to check it all out!

Pay what you want & how you want
Get the bundle for the price that you feel is right. That is right, you pay whatever you like! You can choose to use PayPal, Amazon or Google Checkout as payment methods. Two charities, Child's Play and EFF, are part of the bundle and by default the donation is evenly split between the games and charities. It is also possible to adjust how the donation is split, if wanted you can give it all to charity!

Cross-Platform: PC, Mac and Linux
That's right, not only do you get five games for a price you choose, you also get all of them for all three computer platforms.

No DRM
All games comes completely free of any copy protection or other cumbersome DRM.

Spread the word
If you think this bundle is a good idea, please spread the word using any means you see fit. Thank You!

Get the bundle here!

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1C-SoftClub/Snowball to publish Amnesia: The Dark Descent in Russia & Eastern Europe.

We are happy to announce that Amnesia: The Dark Descent will be released in Russia and Eastern Europe thanks to 1C-SoftClub/Snowball. Amnesia will be released under the title Амнезия. Призрак прошлого and it's Russian home can be found here.

Snowball has previously published and localized all the Penumbra games in Russia. We are confident that Amnesia could not be in better hands, as the localization of Penumbra Black Plague got awarded "localization of the year" in Russia.

1C-SoftClub and Snowball has cooperated for several years with publishing and distribution of titles. Last week a merger of the two was announced, integrating Snowball into 1C-SoftClub. We are confident that this will be the best possible solution for Amnesia in Russia and we are excited to do our part in delivering the best horror gaming experience possible.

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Amnesia: The Dark Descent - Teaser, Web Site & Pre-order

Helsingborg, Sweden - 19th of February 2010

From the makers of the Penumbra series comes a brand new survival horror game, Amnesia: The Dark Descent. Today we are happy to announce the release of the game's web site and a first look at actual in-game footage, in the form of a horrifying teaser.

"We recently finished a massive testing session of the game to much success. With that behind us we now know how Amnesia will play like and what it takes to finish it. This means we feel confident in moving forward and sharing more juicy details about the game. This includes crucial things such as availability, pricing and what the game is all about."
- Thomas Grip, Co-founder.

Web site
General information about the game, screenshots and a teaser are the main additions to the heavily updated web site . We have also added information about how to pre-order and where the final game will be available for purchase. Check back for future updates with new screens, information and, as release draws closer, a demo.

The web site also features something of a first in the history of computer games - the “pre-order-o-meter”. Watch as blood fill up for every new pre-order placed! If we reach 2000 pre-orders before end of May, new content will be added to the game.

http://www.amnesiagame.com/

Teaser
Take a deep breath and prepare yourself to experience the first real gameplay video released. This teaser gives a first look at what sort of experience we are aiming for when playing Amnesia, it lasts for over three minutes and consists of one single clip. The idea is to convey as clearly as possible that the player is in control of the character throughout the whole game. There are no cut-scenes or any sort of moments where control is taken away to force the narrative forward.

http://www.youtube.com/watch?v=JEHPwAvrc_U

Status of Amnesia: The Dark Descent
The game is now up and running on Windows, Linux and Mac OS X! All platforms have participated in the recent testing session and performed over expectations. We are pleased to announce that the game will get a simultaneous release on all platforms!

Many companies seem to view the PC as a “dying gaming platform” and we see this as a great opportunity. Amnesia is a modern 3D game that from the very beginning has been created with the PC in mind. It has modest demands on the PC hardware compared to recent console ports and because of this we are able to make sure a broader audience can experience the game as intended.

Release and availability
With an estimated release date of August 2010, you can pre-order it now for USD16 and save 20% on the release price of USD20. The pre-order is available at our own online store and is for the digital download version of the game. At the release in August the game will be available for purchase in just about any of the major online stores. Further details can be found at the Amnesia web site and more information will be released shortly. A boxed version for retail release is also planned and information will be released as it becomes available.

http://www.amnesiagame.com/#buy

About Frictional Games
We are a small independent game developer located in the south of Sweden or, to be more precise, located on the Internet - the company is office-free. We develop unique technologies in form of a game engine and tools that are tailored specifically after the games that we create. Currently with a crew of five in-house and a network of contractors to utilise during production we can be dynamic and efficient, increasing production at key moments. Visit http://www.frictionalgames.com/ for more information.

Also make sure to visit our blog, http://frictionalgames.blogspot.com/, to follow our work in progress and to participate in the discussions about game development, design, horror and other related topics.

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