09-03-2011, 05:51 AM
Okay, so I made a model, and textured it. It loads in the material viewer and I added the .mat file. However, that's as far as I can get. How do I go about loading it in the model viewer and more importantly the level editor?
EDIT: If anyone is curious, instead of using Open in the model editor, use Import Mesh, then Save As a .ent file.
EDIT: If anyone is curious, instead of using Open in the model editor, use Import Mesh, then Save As a .ent file.