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Full Version: -Eyeroll- More Scripting problems!(FIXED!)
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(09-08-2011, 02:42 PM)Your Computer Wrote: [ -> ]In that case, since the code you posted seems correct and since the area is of a type that supports collision, i have to question my assumptions.

I've been assuming you have everything named in accordance to what you have named in the script, i've been assuming the area is within the path of the player and that you've been colliding with it. If all of these are true, then my next guess is that your "dev environment" is set to create map caches. Check to see if there are any files that end in .map_cache in your maps directory. If so, delete them and try (test) again.
Alright, made sure there weren't any .map_cache files in the folder, tested again and still nothing. Seeing as the script is correct could it possibly be something I'm missing? I've had the exact same problem with making keys for a door, everything works up until the actual interaction with the object/area.


Come on IRC will ya? Smile
I could try and help
(09-08-2011, 01:44 AM)1xXxAcexXx1 Wrote: [ -> ]Problem solved, thank you all <3333

Mind informing us of what solved it (for future reference)?
(09-08-2011, 04:55 PM)Your Computer Wrote: [ -> ]
(09-08-2011, 01:44 AM)1xXxAcexXx1 Wrote: [ -> ]Problem solved, thank you all <3333

Mind informing us of what solved it (for future reference)?
He just used wrong coordinate for the AddPLayerBodyForce

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