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Full Version: Full Conversion Ignoring my English File
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Quick question, my main_init has this in it:

DefaultBaseLanguage = "dnh_english.lang"

Yet it chooses to load the base_english.lang no matter what I do. I even deleted "dnh_english.lang" and it still loaded base_english.lang.

Any way to actually get it to link to my custom base english file?
Check the folders and language files names in your main_init file, usually the path is wrong and game complains.
Could you post White Night's main_init for reference?
[attachment=1967]
Code:
    DefaultBaseLanguage = "base_english.lang"

    DefaultGameLanguage = "english.lang"
/>

<Directories
    MainSaveFolder = "White_night"
    
    BaseLanguageFolder = "wn_config/"
    GameLanguageFolder = "wn_config/lang_wn/"
    
    CustomStoryPath = "custom_stories"
/>