09-15-2011, 04:33 PM
Hey, guys....still experimenting with the level editor.... nothing worthy for release yet but i'm getting better.
Anyway, i wanted to try to set up a map that is slowly tilting and finally becomes upside down. However, i want stuff that can be interacted with (chairs/boxes/tinderboxes) to stick on the "ceiling" (floor). As soon as i load the map, they all drop down to the "ground" (ceiling).
Is there anyway to kick gravity in the nuts?
Anyway, i wanted to try to set up a map that is slowly tilting and finally becomes upside down. However, i want stuff that can be interacted with (chairs/boxes/tinderboxes) to stick on the "ceiling" (floor). As soon as i load the map, they all drop down to the "ground" (ceiling).
Is there anyway to kick gravity in the nuts?