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Full Version: Using a hatch door as a level door?
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So I would like to know if it's possible to use a hatch door as a level door, so when the player touches it, he goes into another map, just like a ordinary level door.

Please help.
Open the hatch entity in the Model Editor, go to "User Defined Variables" and change it from Lever (or whatever it is) to LevelDoor, then save it as something with a new name.
(09-16-2011, 04:12 AM)Kurton Wrote: [ -> ]Open the hatch entity in the Model Editor, go to "User Defined Variables" and change it from Lever (or whatever it is) to LevelDoor, then save it as something with a new name.
Alright, Ill try that and come back to tell you my results.

EDIT: It works! Thanks dude Smile