09-23-2011, 06:36 PM
Well, I've asked this before a long time ago, but I didn't get the best answer.
If the player would happen to die by a monster, how do I reset so the monster will spawn again with the best method?
I know I have to use Local Variables to do it, but I don't concider placing a collidebox at the spawnpoint a good method, as the player tend to go back and trigger it by mistake, so the stuff will be resetted again.
If the player would happen to die by a monster, how do I reset so the monster will spawn again with the best method?
I know I have to use Local Variables to do it, but I don't concider placing a collidebox at the spawnpoint a good method, as the player tend to go back and trigger it by mistake, so the stuff will be resetted again.