10-02-2011, 01:34 PM
10-02-2011, 01:38 PM
Have an AddEntityCollideCallback between the lever and an area slightly in front of the lever mount. Then set the lever and lever mount inactive, and then also set a fully built lever active which has to be right on top of the lever mount.
10-02-2011, 01:41 PM
(10-02-2011, 01:38 PM)Kyle Wrote: [ -> ]Have an AddEntityCollideCallback between the lever and an area slightly in front of the lever mount. Then set the lever and lever mount inactive, and then also set a fully built lever active which has to be right on top of the lever mount.Oh, that's good. Thank you Kyle! That would solve the other questions too
I will try that..