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Full Version: [temp-solved]game crashs after radio messages
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Just a guess... Could you please try to turn the UseThreading parameter in the settings.cfg file (located under $HOME$/.frictionalgames/Penumbra Overture/Episode1) to false, and tell us if it helped?
Also, can all users having this issue can you please list your Distribution w/ version, along with your Processor type. Also can you list what version of libc you have. (ls -l /lib/libc*)

I'm trying to find any comminality with this issue.
Urkle Wrote:Also, can all users having this issue can you please list your Distribution w/ version, along with your Processor type. Also can you list what version of libc you have. (ls -l /lib/libc*)

I'm trying to find any comminality with this issue.

I have a 1.7 GHz Pentium M processor (laptop) and am running Ubuntu Feisty Fawn 7.04.

Libc: /lib/libc-2.5.so

EDIT:
Changing UseThreading to 'false' *seems* to have worked! I just listened to two full radio messages so this may be a solution. I don't have time to check it more now but I'll let you know how it goes later tonight!
Distro : Archlinux Duke 2007.05
Processor : Athlon XP 2200+
Libc : libc-2.5.so
Urkle Wrote:Also, can all users having this issue can you please list your Distribution w/ version, along with your Processor type. Also can you list what version of libc you have. (ls -l /lib/libc*)

I'm trying to find any comminality with this issue.

OK...
Changing the value UseThreading = false seemes to help...
I got through the very last radio messages of Red without "hanging"...

My System is gentoo-2007-1 (or something)
kernel-2.6.21
Pentium M 1,6 GHZ (laptop)
libc-2.5.so
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