10-13-2011, 11:03 AM
void OnStart()
{
AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1);
}
void MonsterFunc1(string &in asParent , string &in asChild , int alState)
{
SetEntityActive("servant_brute_1" , true);
PlaySoundAtEntity("", "explosion_rock_large.snt", "Player", 0.5f, false);
{
AddEntityCollideCallback("Player" , "ScriptArea_2" , "MonsterFunc1" , true , 1);
}
void MonsterFunc1(string &in asParent , string &in asChild , int alState)
{
SetEntityActive("barrel01_20" , true);
SetEntityActive("barrel01_21" , true);
SetEntityActive("barrel01_22" , true);
SetEntityActive("barrel01_28" , true);
SetEntityActive("barrel01_29" , true);
SetEntityActive("barrel01_23" , true);
SetEntityActive("barrel01_24" , true);
SetEntityActive("barrel01_25" , true);
SetEntityActive("barrel01_27" , true);
SetEntityActive("barrel01_26" , true);
SetEntityActive("barrel01_10" , true);
PlaySoundAtEntity("", "explosion_rock_large.snt", "Player", 0.5f, false);
}
}
highlighted in bold is the one that is having the problems, it says there's an expected ( between the
void and the MonsterFunc1
Any help on this?