10-16-2011, 08:40 AM
Hi everyone, i think this question is targeted to dev team... As in subject, what and how is processing parallax and ssao in this awesome game?
I wonder why setting high values for these effects is making game unplayable also with powerful rigs.
Interesting finding: i can set ssao samples even higher then 8k but setting over 16k is giving an ingame error. :-) Of course for normal usage i'm not setting this effect to so high values ;-)
I wonder why setting high values for these effects is making game unplayable also with powerful rigs.
Interesting finding: i can set ssao samples even higher then 8k but setting over 16k is giving an ingame error. :-) Of course for normal usage i'm not setting this effect to so high values ;-)