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Full Version: From Noob to Pro: Amnesia Custom Story Creation Series
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So i've decided to make a tutorial series detailing how to make a custom story for Amnesia (about time?). I'm going to be covering a LOT of things, from scripting to modeling objects in Blender, creating entities, textures, et cetera. In this way i can just refer people to these videos. Hopefully i'll run into many issues in the custom story creation process (since i don't really prepare for these videos) so that you guys can see how i solved them.

Playlist link: http://www.youtube.com/playlist?list=PLD326789BC99530C8

Current videos:
  1. Setting up a dev environment (Windows)
  2. The Level Editor
  3. Custom Story start
  4. Scripting basics
  5. Enable scripting for your map
  6. OnStart(), OnEnter() and OnLeave()
  7. Activate a monster when picking up a key
  8. Level doors: unlocking and transferring to another map
  9. Levers (and resources.cfg)
  10. Inventory item names and descriptions
  11. Focus text and locked sound for level doors
  12. AddEntityCollideCallback()
  13. Simple notes
  14. Diaries vs Notes
  15. Outdoor environments
  16. AddPropForce: self-opening doors
  17. Model Editor
  18. Wake-up Script
  19. Monster (grunt type) mechanics
  20. Map variables
  21. Custom note background
  22. Item combinations and inventory.hps
  23. Areas
  24. Export from Blender
Everything is recorded in 1080p, so there shouldn't be any difficulty seeing any text on screen.

Other videos:
Nice Big Grin.

I should create more my totorials too, but I have other 1000 stuff to do at the same time Tongue.

GOOD LUCK!
Don't forget to put a link on wiki page too. It's bad when good tutorials falls into the dusty old pages of this forum. (Anyone remembers palistov's 101?)
(10-16-2011, 02:20 PM)Tanshaydar Wrote: [ -> ](Anyone remembers palistov's 101?)
Yes, I still have it bookmarked.
I would love to see a blender tutorial video. I have tried tinkering with it, but all of the tutorial vids I have found are for the most recent version of Blender, which, unless something has changed, doesn't work when producing models for Amnesia.
(10-16-2011, 09:50 PM)Anxt Wrote: [ -> ]I would love to see a blender tutorial video. I have tried tinkering with it, but all of the tutorial vids I have found are for the most recent version of Blender, which, unless something has changed, doesn't work when producing models for Amnesia.

That'll come at a later time, once i get into creating our own models and entities. I plan on covering things in order of practice. Since creating your own entities is generally not required for people just starting off their stories, that kind of tutorial is left for later. I'll keep this topic updated, so keep an eye out for topics that you're interested. FYI, the newer versions of Blender do indeed work for making models for Amnesia (all the static objects and entities in my custom objects and entities thread were all created in at least Blender 2.57, IIRC, which is the first stable 2.5 version of Blender).

For the next video i'll be covering the basics of scripting, which includes syntax, data types, functions, common usage of HPL2 functions, etc. After that i'll get into creating a simple first map with scripting. After that should allow for modeling in Blender.
New video uploaded. This covers the basics of scripting. I'd recommend watching it even for those who have already scripted a few maps themselves.
Nice information. I believe that some people may find mainly the level editor and the scripting tutorials quite informative.
Would you allow for "freelancers" to contribute as well?
(10-18-2011, 10:56 PM)Acies Wrote: [ -> ]Would you allow for "freelancers" to contribute as well?

Not sure what you mean, though i should note that i do intend on keeping the video releases in the order of practice.
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