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Full Version: Custom directories in level editor?
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Is it possible to get the level editor to point to a directory I specify? I want all custom folders for my total conversion so it's nice and neat. Any help is appreciated.
Not as far as I know. It's a hassle but you can opt to place an entity and manually change its file type and rename it.
Edit the resources.cfg file (in the folder where the level editor executable is in) and add in all the folders you want.
Hmm, tried that earlier. Just tried it again and no go. It's not a huge deal.
(10-26-2011, 09:45 PM)MBchrono Wrote: [ -> ]Hmm, tried that earlier. Just tried it again and no go. It's not a huge deal.

What's your folder structure? The level editor considers entities if they're in a entities folder, static objects if they're in a static_objects folder, etc.